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GeForce GTX 980 vs Radeon RX 570

Intro

The GeForce GTX 980 has a core clock speed of 1126 MHz and a GDDR5 memory speed of 1750 MHz. It also features a 256-bit bus, and makes use of a 28 nm design. It features 2048 SPUs, 128 TAUs, and 64 Raster Operation Units.

Compare those specifications to the Radeon RX 570, which features core clock speeds of 1168 MHz on the GPU, and 1750 MHz on the 4096 MB of GDDR5 memory. It features 2048 SPUs as well as 128 Texture Address Units and 32 ROPs.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce GTX 980 13552 points
Radeon RX 570 12108 points
Difference: 1444 (12%)

Ethereum Mining Hash Rate

Radeon RX 570 26 Mh/s
GeForce GTX 980 20 Mh/s
Difference: 6 (30%)

Zcash Mining Hash Rate

GeForce GTX 980 408 Sol/s
Radeon RX 570 298 Sol/s
Difference: 110 (37%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon RX 570 150 Watts
GeForce GTX 980 165 Watts
Difference: 15 Watts (10%)

Memory Bandwidth

Theoretically speaking, the Radeon RX 570 should be a little bit faster than the GeForce GTX 980 overall. (explain)

Radeon RX 570 229376 MB/sec
GeForce GTX 980 224000 MB/sec
Difference: 5376 (2%)

Texel Rate

The Radeon RX 570 is a small bit (about 4%) faster with regards to AF than the GeForce GTX 980. (explain)

Radeon RX 570 149504 Mtexels/sec
GeForce GTX 980 144128 Mtexels/sec
Difference: 5376 (4%)

Pixel Rate

The GeForce GTX 980 is a lot (about 93%) better at AA than the Radeon RX 570, and also should be capable of handling higher resolutions without losing too much performance. (explain)

GeForce GTX 980 72064 Mpixels/sec
Radeon RX 570 37376 Mpixels/sec
Difference: 34688 (93%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 980

Amazon.com

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Radeon RX 570

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 980 Radeon RX 570
Manufacturer nVidia AMD
Year September 2014 April 2017
Code Name GM204-400 Polaris 20
Memory 4096 MB 4096 MB
Core Speed 1126 MHz 1168 MHz
Memory Speed 7000 MHz 7000 MHz
Power (Max TDP) 165 watts 150 watts
Bandwidth 224000 MB/sec 229376 MB/sec
Texel Rate 144128 Mtexels/sec 149504 Mtexels/sec
Pixel Rate 72064 Mpixels/sec 37376 Mpixels/sec
Unified Shaders 2048 2048
Texture Mapping Units 128 128
Render Output Units 64 32
Bus Type GDDR5 GDDR5
Bus Width 256-bit 256-bit
Fab Process 28 nm 14 nm
Transistors 5200 million 5700 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 11.2 DirectX 12.0
OpenGL Version OpenGL 4.5 OpenGL 4.5

Memory Bandwidth: Bandwidth is the largest amount of information (measured in megabytes per second) that can be transferred over the external memory interface within a second. It is calculated by multiplying the card's bus width by the speed of its memory. If it uses DDR RAM, the result should be multiplied by 2 once again. If DDR5, multiply by 4 instead. The higher the card's memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be processed in one second. This figure is calculated by multiplying the total number of texture units of the card by the core speed of the chip. The better this number, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels per second.

Pixel Rate: Pixel rate is the maximum number of pixels the video card could possibly write to the local memory per second - measured in millions of pixels per second. The figure is worked out by multiplying the number of Raster Operations Pipelines by the clock speed of the card. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel rate also depends on quite a few other factors, most notably the memory bandwidth of the card - the lower the bandwidth is, the lower the ability to reach the maximum fill rate.

Display Prices

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GeForce GTX 980

Amazon.com

Check prices at:

Radeon RX 570

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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