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GeForce GTX 580 vs Radeon RX 570

Intro

The GeForce GTX 580 makes use of a 40 nm design. nVidia has clocked the core speed at 772 MHz. The GDDR5 RAM works at a frequency of 1002 MHz on this model. It features 512 SPUs along with 64 Texture Address Units and 48 Rasterization Operator Units.

Compare all of that to the Radeon RX 570, which makes use of a 14 nm design. AMD has clocked the core speed at 1168 MHz. The GDDR5 memory is set to run at a speed of 1750 MHz on this card. It features 2048 SPUs as well as 128 TAUs and 32 Rasterization Operator Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Radeon RX 570 12108 points
GeForce GTX 580 4956 points
Difference: 7152 (144%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon RX 570 150 Watts
GeForce GTX 580 244 Watts
Difference: 94 Watts (63%)

Memory Bandwidth

Performance-wise, the Radeon RX 570 should in theory be a bit better than the GeForce GTX 580 overall. (explain)

Radeon RX 570 229376 MB/sec
GeForce GTX 580 192384 MB/sec
Difference: 36992 (19%)

Texel Rate

The Radeon RX 570 should be much (approximately 203%) better at anisotropic filtering than the GeForce GTX 580. (explain)

Radeon RX 570 149504 Mtexels/sec
GeForce GTX 580 49408 Mtexels/sec
Difference: 100096 (203%)

Pixel Rate

The Radeon RX 570 will be a bit (more or less 1%) faster with regards to anti-aliasing than the GeForce GTX 580, and also should be able to handle higher resolutions while still performing well. (explain)

Radeon RX 570 37376 Mpixels/sec
GeForce GTX 580 37056 Mpixels/sec
Difference: 320 (1%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 580

Amazon.com

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Radeon RX 570

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 580 Radeon RX 570
Manufacturer nVidia AMD
Year November 2010 April 2017
Code Name GF110 Polaris 20
Memory 1536 MB 4096 MB
Core Speed 772 MHz 1168 MHz
Memory Speed 4008 MHz 7000 MHz
Power (Max TDP) 244 watts 150 watts
Bandwidth 192384 MB/sec 229376 MB/sec
Texel Rate 49408 Mtexels/sec 149504 Mtexels/sec
Pixel Rate 37056 Mpixels/sec 37376 Mpixels/sec
Unified Shaders 512 2048
Texture Mapping Units 64 128
Render Output Units 48 32
Bus Type GDDR5 GDDR5
Bus Width 384-bit 256-bit
Fab Process 40 nm 14 nm
Transistors 3000 million 5700 million
Bus PCIe x16 PCIe 3.0 x16
DirectX Version DirectX 11 DirectX 12.0
OpenGL Version OpenGL 4.1 OpenGL 4.5

Memory Bandwidth: Bandwidth is the max amount of information (in units of megabytes per second) that can be transferred past the external memory interface in one second. It is worked out by multiplying the interface width by its memory clock speed. If it uses DDR type RAM, the result should be multiplied by 2 once again. If it uses DDR5, multiply by 4 instead. The higher the card's memory bandwidth, the faster the card will be in general. It especially helps with AA, HDR and high resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are processed per second. This figure is worked out by multiplying the total amount of texture units of the card by the core clock speed of the chip. The better this number, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels per second.

Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics card can possibly record to its local memory in one second - measured in millions of pixels per second. The number is worked out by multiplying the amount of colour ROPs by the the card's clock speed. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel rate also depends on many other factors, most notably the memory bandwidth of the card - the lower the bandwidth is, the lower the potential to reach the maximum fill rate.

Display Prices

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GeForce GTX 580

Amazon.com

Check prices at:

Radeon RX 570

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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