Compare any two graphics cards:
VS

GeForce GTX 1050 Ti vs GeForce GTX 280

Intro

The GeForce GTX 1050 Ti comes with a core clock speed of 1290 MHz and a GDDR5 memory speed of 1750 MHz. It also features a 128-bit bus, and makes use of a 14 nm design. It is comprised of 768 SPUs, 48 Texture Address Units, and 32 ROPs.

Compare those specs to the GeForce GTX 280, which comes with a clock speed of 602 MHz and a GDDR3 memory speed of 1107 MHz. It also uses a 512-bit memory bus, and uses a 65 nm design. It is made up of 240 SPUs, 80 Texture Address Units, and 32 ROPs.

Display Graphs

Hide Graphs

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 1050 Ti 75 Watts
GeForce GTX 280 236 Watts
Difference: 161 Watts (215%)

Memory Bandwidth

Performance-wise, the GeForce GTX 280 should in theory be much better than the GeForce GTX 1050 Ti overall. (explain)

GeForce GTX 280 141696 MB/sec
GeForce GTX 1050 Ti 114688 MB/sec
Difference: 27008 (24%)

Texel Rate

The GeForce GTX 1050 Ti will be quite a bit (about 29%) faster with regards to texture filtering than the GeForce GTX 280. (explain)

GeForce GTX 1050 Ti 61920 Mtexels/sec
GeForce GTX 280 48160 Mtexels/sec
Difference: 13760 (29%)

Pixel Rate

The GeForce GTX 1050 Ti will be a lot (about 114%) faster with regards to full screen anti-aliasing than the GeForce GTX 280, and will be able to handle higher screen resolutions without slowing down too much. (explain)

GeForce GTX 1050 Ti 41280 Mpixels/sec
GeForce GTX 280 19264 Mpixels/sec
Difference: 22016 (114%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

Hide Prices

GeForce GTX 1050 Ti

Amazon.com

Check prices at:

GeForce GTX 280

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model GeForce GTX 1050 Ti GeForce GTX 280
Manufacturer nVidia nVidia
Year October 2016 June 17, 2008
Code Name GP107-400 G200
Memory 4096 MB 1024 MB
Core Speed 1290 MHz 602 MHz
Memory Speed 7000 MHz 2214 MHz
Power (Max TDP) 75 watts 236 watts
Bandwidth 114688 MB/sec 141696 MB/sec
Texel Rate 61920 Mtexels/sec 48160 Mtexels/sec
Pixel Rate 41280 Mpixels/sec 19264 Mpixels/sec
Unified Shaders 768 240
Texture Mapping Units 48 80
Render Output Units 32 32
Bus Type GDDR5 GDDR3
Bus Width 128-bit 512-bit
Fab Process 14 nm 65 nm
Transistors 3300 million 1400 million
Bus PCIe 3.0 x16 PCIe x16 2.0
DirectX Version DirectX 12.0 DirectX 10
OpenGL Version OpenGL 4.5 OpenGL 3.1

Memory Bandwidth: Bandwidth is the largest amount of data (in units of MB per second) that can be moved across the external memory interface within a second. It is calculated by multiplying the interface width by its memory clock speed. If the card has DDR memory, the result should be multiplied by 2 again. If DDR5, multiply by ANOTHER 2x. The higher the bandwidth is, the better the card will be in general. It especially helps with AA, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that can be processed in one second. This number is calculated by multiplying the total number of texture units by the core speed of the chip. The higher this number, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in one second.

Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics chip can possibly record to the local memory in a second - measured in millions of pixels per second. The figure is worked out by multiplying the number of Render Output Units by the the core speed of the card. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel rate is also dependant on many other factors, most notably the memory bandwidth of the card - the lower the bandwidth is, the lower the ability to reach the maximum fill rate.

Display Prices

Hide Prices

GeForce GTX 1050 Ti

Amazon.com

Check prices at:

GeForce GTX 280

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti Spam by WP-SpamShield