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GeForce GTX 1050 Ti vs Radeon RX 470 4GB

Intro

The GeForce GTX 1050 Ti uses a 14 nm design. nVidia has clocked the core speed at 1290 MHz. The GDDR5 memory runs at a frequency of 1750 MHz on this specific model. It features 768 SPUs along with 48 Texture Address Units and 32 ROPs.

Compare that to the Radeon RX 470 4GB, which has clock speeds of 926 MHz on the GPU, and 1650 MHz on the 4096 MB of GDDR5 RAM. It features 2048 SPUs as well as 128 TAUs and 32 Rasterization Operator Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

Zcash Mining Hash Rate

Radeon RX 470 4GB 270 Sol/s
GeForce GTX 1050 Ti 138 Sol/s
Difference: 132 (96%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 1050 Ti 75 Watts
Radeon RX 470 4GB 120 Watts
Difference: 45 Watts (60%)

Memory Bandwidth

The Radeon RX 470 4GB, in theory, should be quite a bit faster than the GeForce GTX 1050 Ti overall. (explain)

Radeon RX 470 4GB 211200 MB/sec
GeForce GTX 1050 Ti 114688 MB/sec
Difference: 96512 (84%)

Texel Rate

The Radeon RX 470 4GB should be quite a bit (more or less 91%) more effective at AF than the GeForce GTX 1050 Ti. (explain)

Radeon RX 470 4GB 118528 Mtexels/sec
GeForce GTX 1050 Ti 61920 Mtexels/sec
Difference: 56608 (91%)

Pixel Rate

The GeForce GTX 1050 Ti is quite a bit (approximately 39%) faster with regards to full screen anti-aliasing than the Radeon RX 470 4GB, and should be capable of handling higher screen resolutions without slowing down too much. (explain)

GeForce GTX 1050 Ti 41280 Mpixels/sec
Radeon RX 470 4GB 29632 Mpixels/sec
Difference: 11648 (39%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 1050 Ti

Amazon.com

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Radeon RX 470 4GB

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 1050 Ti Radeon RX 470 4GB
Manufacturer nVidia AMD
Year October 2016 August 2016
Code Name GP107-400 Polaris 10
Memory 4096 MB 4096 MB
Core Speed 1290 MHz 926 MHz
Memory Speed 7000 MHz 6600 MHz
Power (Max TDP) 75 watts 120 watts
Bandwidth 114688 MB/sec 211200 MB/sec
Texel Rate 61920 Mtexels/sec 118528 Mtexels/sec
Pixel Rate 41280 Mpixels/sec 29632 Mpixels/sec
Unified Shaders 768 2048
Texture Mapping Units 48 128
Render Output Units 32 32
Bus Type GDDR5 GDDR5
Bus Width 128-bit 256-bit
Fab Process 14 nm 14 nm
Transistors 3300 million 5700 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12.0 DirectX 12.0
OpenGL Version OpenGL 4.5 OpenGL 4.5

Memory Bandwidth: Memory bandwidth is the max amount of data (measured in MB per second) that can be transferred past the external memory interface within a second. It is calculated by multiplying the card's interface width by its memory speed. If the card has DDR RAM, it must be multiplied by 2 again. If it uses DDR5, multiply by ANOTHER 2x. The higher the card's memory bandwidth, the faster the card will be in general. It especially helps with AA, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are processed in one second. This number is calculated by multiplying the total texture units by the core clock speed of the chip. The better this number, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in a second.

Pixel Rate: Pixel rate is the maximum number of pixels that the graphics chip can possibly write to its local memory in one second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the amount of ROPs by the the card's clock speed. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel rate is also dependant on many other factors, especially the memory bandwidth of the card - the lower the bandwidth is, the lower the potential to get to the maximum fill rate.

Display Prices

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GeForce GTX 1050 Ti

Amazon.com

Check prices at:

Radeon RX 470 4GB

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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