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GeForce GTX 1050 vs Radeon RX 470

Intro

The GeForce GTX 1050 comes with a GPU core speed of 1354 MHz, and the 2048 MB of GDDR5 RAM is set to run at 1750 MHz through a 128-bit bus. It also is made up of 640 SPUs, 40 Texture Address Units, and 32 ROPs.

Compare all that to the Radeon RX 470, which uses a 14 nm design. AMD has set the core speed at 926 MHz. The GDDR5 RAM is set to run at a frequency of 1650 MHz on this specific card. It features 2048 SPUs along with 128 Texture Address Units and 32 ROPs.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Radeon RX 470 11756 points
GeForce GTX 1050 6657 points
Difference: 5099 (77%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 1050 75 Watts
Radeon RX 470 120 Watts
Difference: 45 Watts (60%)

Memory Bandwidth

The Radeon RX 470 should in theory perform quite a bit faster than the GeForce GTX 1050 in general. (explain)

Radeon RX 470 211200 MB/sec
GeForce GTX 1050 114688 MB/sec
Difference: 96512 (84%)

Texel Rate

The Radeon RX 470 will be a lot (about 119%) better at AF than the GeForce GTX 1050. (explain)

Radeon RX 470 118528 Mtexels/sec
GeForce GTX 1050 54160 Mtexels/sec
Difference: 64368 (119%)

Pixel Rate

The GeForce GTX 1050 will be quite a bit (about 46%) more effective at FSAA than the Radeon RX 470, and will be able to handle higher screen resolutions while still performing well. (explain)

GeForce GTX 1050 43328 Mpixels/sec
Radeon RX 470 29632 Mpixels/sec
Difference: 13696 (46%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 1050

Amazon.com

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Radeon RX 470

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 1050 Radeon RX 470
Manufacturer nVidia AMD
Year October 2016 August 2016
Code Name GP107-300 Polaris 10
Memory 2048 MB 8192 MB
Core Speed 1354 MHz 926 MHz
Memory Speed 7000 MHz 6600 MHz
Power (Max TDP) 75 watts 120 watts
Bandwidth 114688 MB/sec 211200 MB/sec
Texel Rate 54160 Mtexels/sec 118528 Mtexels/sec
Pixel Rate 43328 Mpixels/sec 29632 Mpixels/sec
Unified Shaders 640 2048
Texture Mapping Units 40 128
Render Output Units 32 32
Bus Type GDDR5 GDDR5
Bus Width 128-bit 256-bit
Fab Process 14 nm 14 nm
Transistors 3300 million 5700 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12.0 DirectX 12.0
OpenGL Version OpenGL 4.5 OpenGL 4.5

Memory Bandwidth: Memory bandwidth is the maximum amount of information (counted in MB per second) that can be transported across the external memory interface within a second. It's calculated by multiplying the interface width by the speed of its memory. If it uses DDR memory, it must be multiplied by 2 again. If it uses DDR5, multiply by 4 instead. The better the memory bandwidth, the faster the card will be in general. It especially helps with AA, HDR and high resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are processed per second. This number is calculated by multiplying the total texture units of the card by the core speed of the chip. The better this number, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied per second.

Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics chip could possibly record to the local memory in a second - measured in millions of pixels per second. The number is worked out by multiplying the amount of Raster Operations Pipelines by the the card's clock speed. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel fill rate is also dependant on lots of other factors, especially the memory bandwidth - the lower the bandwidth is, the lower the ability to get to the max fill rate.

Display Prices

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GeForce GTX 1050

Amazon.com

Check prices at:

Radeon RX 470

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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