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Radeon R9 290X vs Radeon RX 460 2GB

Intro

The Radeon R9 290X features a clock frequency of 800 MHz and a GDDR5 memory frequency of 1250 MHz. It also features a 512-bit bus, and uses a 28 nm design. It features 2816 SPUs, 176 TAUs, and 64 Raster Operation Units.

Compare those specifications to the Radeon RX 460 2GB, which has a clock frequency of 1090 MHz and a GDDR5 memory frequency of 1750 MHz. It also features a 128-bit memory bus, and makes use of a 14 nm design. It is made up of 896 SPUs, 56 TAUs, and 16 Raster Operation Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

Zcash Mining Hash Rate

Radeon R9 290X 369 Sol/s
Radeon RX 460 2GB 117 Sol/s
Difference: 252 (215%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon RX 460 2GB 75 Watts
Radeon R9 290X 300 Watts
Difference: 225 Watts (300%)

Memory Bandwidth

The Radeon R9 290X should in theory be quite a bit faster than the Radeon RX 460 2GB overall. (explain)

Radeon R9 290X 320000 MB/sec
Radeon RX 460 2GB 112000 MB/sec
Difference: 208000 (186%)

Texel Rate

The Radeon R9 290X is much (more or less 131%) faster with regards to texture filtering than the Radeon RX 460 2GB. (explain)

Radeon R9 290X 140800 Mtexels/sec
Radeon RX 460 2GB 61040 Mtexels/sec
Difference: 79760 (131%)

Pixel Rate

The Radeon R9 290X is a lot (approximately 194%) better at full screen anti-aliasing than the Radeon RX 460 2GB, and will be able to handle higher resolutions without slowing down too much. (explain)

Radeon R9 290X 51200 Mpixels/sec
Radeon RX 460 2GB 17440 Mpixels/sec
Difference: 33760 (194%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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Radeon R9 290X

Amazon.com

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Radeon RX 460 2GB

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model Radeon R9 290X Radeon RX 460 2GB
Manufacturer AMD AMD
Year October 2013 August 2016
Code Name Hawaii XT Polaris 11
Memory 4096 MB 2048 MB
Core Speed 800 MHz 1090 MHz
Memory Speed 5000 MHz 7000 MHz
Power (Max TDP) 300 watts 75 watts
Bandwidth 320000 MB/sec 112000 MB/sec
Texel Rate 140800 Mtexels/sec 61040 Mtexels/sec
Pixel Rate 51200 Mpixels/sec 17440 Mpixels/sec
Unified Shaders 2816 896
Texture Mapping Units 176 56
Render Output Units 64 16
Bus Type GDDR5 GDDR5
Bus Width 512-bit 128-bit
Fab Process 28 nm 14 nm
Transistors 6200 million 3000 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 11.2 DirectX 12.0
OpenGL Version OpenGL 4.3 OpenGL 4.5

Memory Bandwidth: Bandwidth is the maximum amount of information (measured in MB per second) that can be transported past the external memory interface in a second. It is calculated by multiplying the card's interface width by its memory speed. If the card has DDR type RAM, it must be multiplied by 2 once again. If DDR5, multiply by 4 instead. The better the card's memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be processed in one second. This is calculated by multiplying the total texture units by the core speed of the chip. The higher the texel rate, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied per second.

Pixel Rate: Pixel rate is the maximum amount of pixels the video card could possibly record to its local memory per second - measured in millions of pixels per second. The figure is calculated by multiplying the number of Raster Operations Pipelines by the the core clock speed. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel rate is also dependant on many other factors, most notably the memory bandwidth - the lower the memory bandwidth is, the lower the ability to get to the maximum fill rate.

Display Prices

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Radeon R9 290X

Amazon.com

Check prices at:

Radeon RX 460 2GB

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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