Compare any two graphics cards:
VS

GeForce GTX Titan Black vs Radeon RX 470

Intro

The GeForce GTX Titan Black makes use of a 28 nm design. nVidia has set the core frequency at 889 MHz. The GDDR5 memory runs at a frequency of 1750 MHz on this model. It features 2880 SPUs along with 240 Texture Address Units and 48 Rasterization Operator Units.

Compare all that to the Radeon RX 470, which makes use of a 14 nm design. AMD has set the core frequency at 926 MHz. The GDDR5 memory runs at a frequency of 1650 MHz on this specific model. It features 2048 SPUs as well as 128 TAUs and 32 ROPs.

Display Graphs

Hide Graphs

Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Radeon RX 470 11756 points
GeForce GTX Titan Black 11666 points
Difference: 90 (1%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon RX 470 120 Watts
GeForce GTX Titan Black 250 Watts
Difference: 130 Watts (108%)

Memory Bandwidth

The GeForce GTX Titan Black should theoretically be quite a bit faster than the Radeon RX 470 overall. (explain)

GeForce GTX Titan Black 336000 MB/sec
Radeon RX 470 211200 MB/sec
Difference: 124800 (59%)

Texel Rate

The GeForce GTX Titan Black will be a lot (approximately 80%) better at texture filtering than the Radeon RX 470. (explain)

GeForce GTX Titan Black 213360 Mtexels/sec
Radeon RX 470 118528 Mtexels/sec
Difference: 94832 (80%)

Pixel Rate

If running with a high screen resolution is important to you, then the GeForce GTX Titan Black is a better choice, by far. (explain)

GeForce GTX Titan Black 42672 Mpixels/sec
Radeon RX 470 29632 Mpixels/sec
Difference: 13040 (44%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

Hide Prices

GeForce GTX Titan Black

Amazon.com

Check prices at:

Radeon RX 470

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model GeForce GTX Titan Black Radeon RX 470
Manufacturer nVidia AMD
Year February 2014 August 2016
Code Name GK110-430 Polaris 10
Memory 6144 MB 8192 MB
Core Speed 889 MHz 926 MHz
Memory Speed 7000 MHz 6600 MHz
Power (Max TDP) 250 watts 120 watts
Bandwidth 336000 MB/sec 211200 MB/sec
Texel Rate 213360 Mtexels/sec 118528 Mtexels/sec
Pixel Rate 42672 Mpixels/sec 29632 Mpixels/sec
Unified Shaders 2880 2048
Texture Mapping Units 240 128
Render Output Units 48 32
Bus Type GDDR5 GDDR5
Bus Width 384-bit 256-bit
Fab Process 28 nm 14 nm
Transistors 7080 million 5700 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 11.0 DirectX 12.0
OpenGL Version OpenGL 4.4 OpenGL 4.5

Memory Bandwidth: Memory bandwidth is the max amount of information (counted in megabytes per second) that can be moved across the external memory interface in a second. It is calculated by multiplying the card's bus width by its memory speed. In the case of DDR type RAM, it should be multiplied by 2 once again. If DDR5, multiply by ANOTHER 2x. The better the card's memory bandwidth, the better the card will be in general. It especially helps with AA, HDR and high resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be applied per second. This number is worked out by multiplying the total amount of texture units by the core speed of the chip. The better this number, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in one second.

Pixel Rate: Pixel rate is the maximum amount of pixels the graphics card could possibly record to the local memory in one second - measured in millions of pixels per second. The figure is calculated by multiplying the amount of Raster Operations Pipelines by the the card's clock speed. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel fill rate also depends on lots of other factors, most notably the memory bandwidth - the lower the memory bandwidth is, the lower the potential to reach the max fill rate.

Display Prices

Hide Prices

GeForce GTX Titan Black

Amazon.com

Check prices at:

Radeon RX 470

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti Spam by WP-SpamShield