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GeForce GTS 250 512MB vs Radeon RX 470 4GB

Intro

The GeForce GTS 250 512MB has a core clock frequency of 738 MHz and a GDDR3 memory frequency of 1100 MHz. It also uses a 256-bit bus, and makes use of a 65/55 nm design. It is comprised of 128 SPUs, 64 Texture Address Units, and 16 ROPs.

Compare those specs to the Radeon RX 470 4GB, which has a core clock speed of 926 MHz and a GDDR5 memory frequency of 1650 MHz. It also uses a 256-bit memory bus, and makes use of a 14 nm design. It is made up of 2048 SPUs, 128 Texture Address Units, and 32 Raster Operation Units.

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Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon RX 470 4GB 120 Watts
GeForce GTS 250 512MB 145 Watts
Difference: 25 Watts (21%)

Memory Bandwidth

Theoretically speaking, the Radeon RX 470 4GB is 200% quicker than the GeForce GTS 250 512MB overall, because of its higher bandwidth. (explain)

Radeon RX 470 4GB 211200 MB/sec
GeForce GTS 250 512MB 70400 MB/sec
Difference: 140800 (200%)

Texel Rate

The Radeon RX 470 4GB is much (about 151%) faster with regards to AF than the GeForce GTS 250 512MB. (explain)

Radeon RX 470 4GB 118528 Mtexels/sec
GeForce GTS 250 512MB 47232 Mtexels/sec
Difference: 71296 (151%)

Pixel Rate

The Radeon RX 470 4GB should be quite a bit (about 151%) faster with regards to full screen anti-aliasing than the GeForce GTS 250 512MB, and also should be able to handle higher resolutions without losing too much performance. (explain)

Radeon RX 470 4GB 29632 Mpixels/sec
GeForce GTS 250 512MB 11808 Mpixels/sec
Difference: 17824 (151%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTS 250 512MB

Amazon.com

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Radeon RX 470 4GB

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTS 250 512MB Radeon RX 470 4GB
Manufacturer nVidia AMD
Year March 3, 2009 August 2016
Code Name G92a/b Polaris 10
Memory 512 MB 4096 MB
Core Speed 738 MHz 926 MHz
Memory Speed 2200 MHz 6600 MHz
Power (Max TDP) 145 watts 120 watts
Bandwidth 70400 MB/sec 211200 MB/sec
Texel Rate 47232 Mtexels/sec 118528 Mtexels/sec
Pixel Rate 11808 Mpixels/sec 29632 Mpixels/sec
Unified Shaders 128 2048
Texture Mapping Units 64 128
Render Output Units 16 32
Bus Type GDDR3 GDDR5
Bus Width 256-bit 256-bit
Fab Process 65/55 nm 14 nm
Transistors 754 million 5700 million
Bus PCIe x16 2.0 PCIe 3.0 x16
DirectX Version DirectX 10 DirectX 12.0
OpenGL Version OpenGL 3.1 OpenGL 4.5

Memory Bandwidth: Bandwidth is the maximum amount of information (measured in megabytes per second) that can be moved past the external memory interface in one second. It is worked out by multiplying the bus width by its memory speed. If it uses DDR type RAM, the result should be multiplied by 2 once again. If it uses DDR5, multiply by ANOTHER 2x. The better the memory bandwidth, the faster the card will be in general. It especially helps with AA, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that are applied per second. This number is calculated by multiplying the total amount of texture units by the core clock speed of the chip. The better the texel rate, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in one second.

Pixel Rate: Pixel rate is the most pixels the graphics card could possibly write to its local memory in a second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the number of colour ROPs by the the core speed of the card. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel fill rate is also dependant on lots of other factors, especially the memory bandwidth - the lower the memory bandwidth is, the lower the ability to reach the maximum fill rate.

Display Prices

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GeForce GTS 250 512MB

Amazon.com

Check prices at:

Radeon RX 470 4GB

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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