Compare any two graphics cards:
VS

GeForce GTS 450 1GB vs Nvidia Titan X

Intro

The GeForce GTS 450 1GB features a clock speed of 783 MHz and a GDDR5 memory frequency of 902 MHz. It also uses a 128-bit bus, and uses a 40 nm design. It features 192 SPUs, 32 Texture Address Units, and 16 ROPs.

Compare that to the Nvidia Titan X, which makes use of a 16 nm design. nVidia has clocked the core speed at 1417 MHz. The GDDR5X RAM runs at a speed of 1251 MHz on this particular card. It features 3584 SPUs as well as 224 Texture Address Units and 96 ROPs.

Display Graphs

Hide Graphs

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTS 450 1GB 106 Watts
Nvidia Titan X 250 Watts
Difference: 144 Watts (136%)

Memory Bandwidth

The Nvidia Titan X should in theory perform quite a bit faster than the GeForce GTS 450 1GB in general. (explain)

Nvidia Titan X 491520 MB/sec
GeForce GTS 450 1GB 57728 MB/sec
Difference: 433792 (751%)

Texel Rate

The Nvidia Titan X will be much (about 1167%) more effective at AF than the GeForce GTS 450 1GB. (explain)

Nvidia Titan X 317408 Mtexels/sec
GeForce GTS 450 1GB 25056 Mtexels/sec
Difference: 292352 (1167%)

Pixel Rate

The Nvidia Titan X will be quite a bit (more or less 986%) faster with regards to AA than the GeForce GTS 450 1GB, and should be capable of handling higher resolutions without slowing down too much. (explain)

Nvidia Titan X 136032 Mpixels/sec
GeForce GTS 450 1GB 12528 Mpixels/sec
Difference: 123504 (986%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

Hide Prices

GeForce GTS 450 1GB

Amazon.com

Check prices at:

Nvidia Titan X

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model GeForce GTS 450 1GB Nvidia Titan X
Manufacturer nVidia nVidia
Year September 2010 August 2016
Code Name GF106 GP102-400
Memory 1024 MB 12288 MB
Core Speed 783 MHz 1417 MHz
Memory Speed 3608 MHz 10008 MHz
Power (Max TDP) 106 watts 250 watts
Bandwidth 57728 MB/sec 491520 MB/sec
Texel Rate 25056 Mtexels/sec 317408 Mtexels/sec
Pixel Rate 12528 Mpixels/sec 136032 Mpixels/sec
Unified Shaders 192 3584
Texture Mapping Units 32 224
Render Output Units 16 96
Bus Type GDDR5 GDDR5X
Bus Width 128-bit 384-bit
Fab Process 40 nm 16 nm
Transistors 1170 million 12000 million
Bus PCIe x16 PCIe 3.0 x16
DirectX Version DirectX 11 DirectX 12.0
OpenGL Version OpenGL 4.1 OpenGL 4.5

Memory Bandwidth: Memory bandwidth is the maximum amount of information (counted in MB per second) that can be moved across the external memory interface within a second. It's calculated by multiplying the card's interface width by the speed of its memory. In the case of DDR memory, it should be multiplied by 2 once again. If it uses DDR5, multiply by ANOTHER 2x. The higher the memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are applied in one second. This is worked out by multiplying the total number of texture units of the card by the core clock speed of the chip. The better this number, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels in one second.

Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics chip could possibly write to the local memory in one second - measured in millions of pixels per second. The figure is worked out by multiplying the number of colour ROPs by the the core speed of the card. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel rate is also dependant on lots of other factors, most notably the memory bandwidth - the lower the memory bandwidth is, the lower the potential to reach the max fill rate.

Display Prices

Hide Prices

GeForce GTS 450 1GB

Amazon.com

Check prices at:

Nvidia Titan X

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti Spam by WP-SpamShield