Compare any two graphics cards:
GeForce GTX 750 vs Nvidia Titan X
IntroThe GeForce GTX 750 makes use of a 28 nm design. nVidia has set the core frequency at 1020 MHz. The GDDR5 RAM runs at a speed of 1250 MHz on this specific card. It features 512 SPUs along with 32 TAUs and 16 Rasterization Operator Units.Compare that to the Nvidia Titan X, which has a GPU core clock speed of 1417 MHz, and 12288 MB of GDDR5X memory set to run at 1251 MHz through a 384-bit bus. It also is made up of 3584 SPUs, 224 Texture Address Units, and 96 Raster Operation Units.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthTheoretically speaking, the Nvidia Titan X should be quite a bit faster than the GeForce GTX 750 in general. (explain)
Texel RateThe Nvidia Titan X will be a lot (about 872%) faster with regards to texture filtering than the GeForce GTX 750. (explain)
Pixel RateIf using a high screen resolution is important to you, then the Nvidia Titan X is a better choice, and very much so. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Memory bandwidth is the largest amount of data (counted in megabytes per second) that can be moved over the external memory interface in one second. The number is worked out by multiplying the card's bus width by the speed of its memory. If it uses DDR memory, it must be multiplied by 2 once again. If it uses DDR5, multiply by 4 instead. The better the card's memory bandwidth, the faster the card will be in general. It especially helps with AA, High Dynamic Range and high resolutions. Texel Rate: Texel rate is the maximum texture map elements (texels) that can be applied per second. This number is calculated by multiplying the total texture units by the core clock speed of the chip. The better the texel rate, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed per second. Pixel Rate: Pixel rate is the maximum amount of pixels the graphics card could possibly record to its local memory per second - measured in millions of pixels per second. The figure is calculated by multiplying the number of colour ROPs by the clock speed of the card. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel output rate is also dependant on quite a few other factors, especially the memory bandwidth of the card - the lower the bandwidth is, the lower the potential to get to the maximum fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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