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GeForce GTX 1060 vs Radeon HD 3870 X2 1GB

Intro

The GeForce GTX 1060 features core clock speeds of 1506 MHz on the GPU, and 2000 MHz on the 6144 MB of GDDR5 RAM. It features 1280 SPUs along with 80 TAUs and 48 Rasterization Operator Units.

Compare those specs to the Radeon HD 3870 X2 1GB, which has core clock speeds of 825 MHz on the GPU, and 1126 MHz on the 1024 MB of GDDR4 RAM. It features 320(64x5) SPUs as well as 16 Texture Address Units and 16 ROPs.

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Power Usage and Theoretical Benchmarks

Memory Bandwidth

Theoretically speaking, the GeForce GTX 1060 will be 36% faster than the Radeon HD 3870 X2 1GB in general, due to its higher data rate. (explain)

GeForce GTX 1060 196608 MB/sec
Radeon HD 3870 X2 1GB 144128 MB/sec
Difference: 52480 (36%)

Texel Rate

The GeForce GTX 1060 will be much (approximately 356%) faster with regards to AF than the Radeon HD 3870 X2 1GB. (explain)

GeForce GTX 1060 120480 Mtexels/sec
Radeon HD 3870 X2 1GB 26400 Mtexels/sec
Difference: 94080 (356%)

Pixel Rate

If using high levels of AA is important to you, then the GeForce GTX 1060 is a better choice, by a large margin. (explain)

GeForce GTX 1060 72288 Mpixels/sec
Radeon HD 3870 X2 1GB 26400 Mpixels/sec
Difference: 45888 (174%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

One or more cards in this comparison are multi-core. This means that their bandwidth, texel and pixel rates are theoretically doubled - this does not mean the card will actually perform twice as fast, but only that it should in theory be able to. Actual game benchmarks will give a more accurate idea of what it's capable of.

Price Comparison

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GeForce GTX 1060

Amazon.com

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Radeon HD 3870 X2 1GB

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 1060 Radeon HD 3870 X2 1GB
Manufacturer nVidia AMD
Year July 2016 Jan 28, 2008
Code Name GP106-400 R680
Memory 6144 MB 1024 MB (x2)
Core Speed 1506 MHz 825 MHz (x2)
Memory Speed 8000 MHz 2252 MHz (x2)
Power (Max TDP) 120 watts (Unknown) watts
Bandwidth 196608 MB/sec 144128 MB/sec
Texel Rate 120480 Mtexels/sec 26400 Mtexels/sec
Pixel Rate 72288 Mpixels/sec 26400 Mpixels/sec
Unified Shaders 1280 320(64x5) (x2)
Texture Mapping Units 80 16 (x2)
Render Output Units 48 16 (x2)
Bus Type GDDR5 GDDR4
Bus Width 192-bit 256-bit (x2)
Fab Process 16 nm 55 nm
Transistors 4400 million (Unknown) million
Bus PCIe 3.0 x16 PCIe 2.0 x16/(internal PCIe 1.1 x16)
DirectX Version DirectX 12.0 DirectX 10.1
OpenGL Version OpenGL 4.5 OpenGL 3.0

Memory Bandwidth: Memory bandwidth is the maximum amount of data (counted in megabytes per second) that can be moved over the external memory interface in one second. It is worked out by multiplying the card's bus width by the speed of its memory. If the card has DDR memory, the result should be multiplied by 2 once again. If it uses DDR5, multiply by ANOTHER 2x. The better the memory bandwidth, the better the card will be in general. It especially helps with AA, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are processed in one second. This number is calculated by multiplying the total amount of texture units of the card by the core clock speed of the chip. The better the texel rate, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed per second.

Pixel Rate: Pixel rate is the most pixels that the graphics chip can possibly record to its local memory in one second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the number of Raster Operations Pipelines by the the card's clock speed. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel output rate is also dependant on lots of other factors, especially the memory bandwidth of the card - the lower the memory bandwidth is, the lower the potential to get to the max fill rate.

Display Prices

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GeForce GTX 1060

Amazon.com

Check prices at:

Radeon HD 3870 X2 1GB

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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