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GeForce GTX 1060 vs Radeon R7 240

Intro

The GeForce GTX 1060 comes with a core clock frequency of 1506 MHz and a GDDR5 memory speed of 2000 MHz. It also makes use of a 192-bit bus, and makes use of a 16 nm design. It is comprised of 1280 SPUs, 80 Texture Address Units, and 48 ROPs.

Compare all of that to the Radeon R7 240, which comes with core clock speeds of 730 MHz on the GPU, and 900 MHz on the 2048 MB of DDR3 RAM. It features 320 SPUs along with 20 Texture Address Units and 8 ROPs.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce GTX 1060 12359 points
Radeon R7 240 1218 points
Difference: 11141 (915%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon R7 240 30 Watts
GeForce GTX 1060 120 Watts
Difference: 90 Watts (300%)

Memory Bandwidth

The GeForce GTX 1060 should in theory perform quite a bit faster than the Radeon R7 240 in general. (explain)

GeForce GTX 1060 196608 MB/sec
Radeon R7 240 28800 MB/sec
Difference: 167808 (583%)

Texel Rate

The GeForce GTX 1060 is much (about 725%) more effective at texture filtering than the Radeon R7 240. (explain)

GeForce GTX 1060 120480 Mtexels/sec
Radeon R7 240 14600 Mtexels/sec
Difference: 105880 (725%)

Pixel Rate

If running with lots of anti-aliasing is important to you, then the GeForce GTX 1060 is superior to the Radeon R7 240, by a large margin. (explain)

GeForce GTX 1060 72288 Mpixels/sec
Radeon R7 240 5840 Mpixels/sec
Difference: 66448 (1138%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 1060

Amazon.com

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Radeon R7 240

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 1060 Radeon R7 240
Manufacturer nVidia AMD
Year July 2016 October 2013
Code Name GP106-400 Oland PRO
Memory 6144 MB 2048 MB
Core Speed 1506 MHz 730 MHz
Memory Speed 8000 MHz 1800 MHz
Power (Max TDP) 120 watts 30 watts
Bandwidth 196608 MB/sec 28800 MB/sec
Texel Rate 120480 Mtexels/sec 14600 Mtexels/sec
Pixel Rate 72288 Mpixels/sec 5840 Mpixels/sec
Unified Shaders 1280 320
Texture Mapping Units 80 20
Render Output Units 48 8
Bus Type GDDR5 DDR3
Bus Width 192-bit 128-bit
Fab Process 16 nm 28 nm
Transistors 4400 million 1040 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12.0 DirectX 11.2
OpenGL Version OpenGL 4.5 OpenGL 4.3

Memory Bandwidth: Memory bandwidth is the max amount of information (measured in MB per second) that can be transported across the external memory interface in a second. It's calculated by multiplying the bus width by its memory clock speed. If it uses DDR type RAM, it must be multiplied by 2 once again. If DDR5, multiply by 4 instead. The higher the bandwidth is, the better the card will be in general. It especially helps with AA, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are applied in one second. This is worked out by multiplying the total amount of texture units of the card by the core clock speed of the chip. The better this number, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in a second.

Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics chip could possibly record to its local memory per second - measured in millions of pixels per second. The figure is calculated by multiplying the amount of Raster Operations Pipelines by the clock speed of the card. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel rate is also dependant on quite a few other factors, especially the memory bandwidth - the lower the bandwidth is, the lower the potential to reach the maximum fill rate.

Display Prices

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GeForce GTX 1060

Amazon.com

Check prices at:

Radeon R7 240

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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