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GeForce GTX 1060 vs Radeon HD 7870 XT

Intro

The GeForce GTX 1060 makes use of a 16 nm design. nVidia has clocked the core speed at 1506 MHz. The GDDR5 RAM runs at a frequency of 2000 MHz on this particular card. It features 1280 SPUs along with 80 TAUs and 48 ROPs.

Compare those specs to the Radeon HD 7870 XT, which features a core clock speed of 925 MHz and a GDDR5 memory speed of 1500 MHz. It also uses a 256-bit memory bus, and makes use of a 28 nm design. It is comprised of 1536 SPUs, 96 Texture Address Units, and 32 ROPs.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce GTX 1060 12359 points
Radeon HD 7870 XT 6390 points
Difference: 5969 (93%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 1060 120 Watts
Radeon HD 7870 XT 185 Watts
Difference: 65 Watts (54%)

Memory Bandwidth

The GeForce GTX 1060, in theory, should be a little bit faster than the Radeon HD 7870 XT in general. (explain)

GeForce GTX 1060 196608 MB/sec
Radeon HD 7870 XT 192000 MB/sec
Difference: 4608 (2%)

Texel Rate

The GeForce GTX 1060 should be a lot (more or less 36%) better at AF than the Radeon HD 7870 XT. (explain)

GeForce GTX 1060 120480 Mtexels/sec
Radeon HD 7870 XT 88800 Mtexels/sec
Difference: 31680 (36%)

Pixel Rate

The GeForce GTX 1060 will be much (about 144%) faster with regards to anti-aliasing than the Radeon HD 7870 XT, and will be able to handle higher resolutions without slowing down too much. (explain)

GeForce GTX 1060 72288 Mpixels/sec
Radeon HD 7870 XT 29600 Mpixels/sec
Difference: 42688 (144%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 1060

Amazon.com

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Radeon HD 7870 XT

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 1060 Radeon HD 7870 XT
Manufacturer nVidia AMD
Year July 2016 November 2012
Code Name GP106-400 Tahiti LE
Memory 6144 MB 2048 MB
Core Speed 1506 MHz 925 MHz
Memory Speed 8000 MHz 6000 MHz
Power (Max TDP) 120 watts 185 watts
Bandwidth 196608 MB/sec 192000 MB/sec
Texel Rate 120480 Mtexels/sec 88800 Mtexels/sec
Pixel Rate 72288 Mpixels/sec 29600 Mpixels/sec
Unified Shaders 1280 1536
Texture Mapping Units 80 96
Render Output Units 48 32
Bus Type GDDR5 GDDR5
Bus Width 192-bit 256-bit
Fab Process 16 nm 28 nm
Transistors 4400 million 4313 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12.0 DirectX 11.1
OpenGL Version OpenGL 4.5 OpenGL 4.3

Memory Bandwidth: Bandwidth is the max amount of information (counted in MB per second) that can be moved over the external memory interface in one second. The number is worked out by multiplying the bus width by its memory speed. If the card has DDR RAM, the result should be multiplied by 2 once again. If DDR5, multiply by ANOTHER 2x. The higher the bandwidth is, the better the card will be in general. It especially helps with AA, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be processed in one second. This number is calculated by multiplying the total texture units of the card by the core speed of the chip. The higher the texel rate, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in a second.

Pixel Rate: Pixel rate is the maximum amount of pixels the graphics card can possibly record to its local memory in a second - measured in millions of pixels per second. The figure is worked out by multiplying the amount of Render Output Units by the the core clock speed. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel fill rate is also dependant on lots of other factors, especially the memory bandwidth - the lower the memory bandwidth is, the lower the ability to reach the max fill rate.

Display Prices

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GeForce GTX 1060

Amazon.com

Check prices at:

Radeon HD 7870 XT

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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