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GeForce GTX 1060 vs GeForce GTX 970

Intro

The GeForce GTX 1060 features a GPU clock speed of 1506 MHz, and the 6144 MB of GDDR5 RAM is set to run at 2000 MHz through a 192-bit bus. It also is made up of 1280 Stream Processors, 80 Texture Address Units, and 48 Raster Operation Units.

Compare those specifications to the GeForce GTX 970, which comes with a clock frequency of 1050 MHz and a GDDR5 memory speed of 1750 MHz. It also features a 256-bit memory bus, and uses a 28 nm design. It is comprised of 1664 SPUs, 104 Texture Address Units, and 64 ROPs.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

Zcash Mining Hash Rate

GeForce GTX 1060 311 Sol/s
GeForce GTX 970 262 Sol/s
Difference: 49 (19%)

3DMark Fire Strike Graphics Score

GeForce GTX 1060 12359 points
GeForce GTX 970 10867 points
Difference: 1492 (14%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 1060 120 Watts
GeForce GTX 970 145 Watts
Difference: 25 Watts (21%)

Memory Bandwidth

Theoretically speaking, the GeForce GTX 970 is 14% quicker than the GeForce GTX 1060 in general, because of its higher data rate. (explain)

GeForce GTX 970 224000 MB/sec
GeForce GTX 1060 196608 MB/sec
Difference: 27392 (14%)

Texel Rate

The GeForce GTX 1060 will be a little bit (about 10%) faster with regards to texture filtering than the GeForce GTX 970. (explain)

GeForce GTX 1060 120480 Mtexels/sec
GeForce GTX 970 109200 Mtexels/sec
Difference: 11280 (10%)

Pixel Rate

If using a high resolution is important to you, then the GeForce GTX 1060 is a better choice, not by a very large margin though. (explain)

GeForce GTX 1060 72288 Mpixels/sec
GeForce GTX 970 67200 Mpixels/sec
Difference: 5088 (8%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 1060

Amazon.com

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GeForce GTX 970

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 1060 GeForce GTX 970
Manufacturer nVidia nVidia
Year July 2016 September 2014
Code Name GP106-400 GM204-200
Memory 6144 MB 4096 MB
Core Speed 1506 MHz 1050 MHz
Memory Speed 8000 MHz 7000 MHz
Power (Max TDP) 120 watts 145 watts
Bandwidth 196608 MB/sec 224000 MB/sec
Texel Rate 120480 Mtexels/sec 109200 Mtexels/sec
Pixel Rate 72288 Mpixels/sec 67200 Mpixels/sec
Unified Shaders 1280 1664
Texture Mapping Units 80 104
Render Output Units 48 64
Bus Type GDDR5 GDDR5
Bus Width 192-bit 256-bit
Fab Process 16 nm 28 nm
Transistors 4400 million 5200 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12.0 DirectX 11.2
OpenGL Version OpenGL 4.5 OpenGL 4.5

Memory Bandwidth: Memory bandwidth is the maximum amount of data (measured in megabytes per second) that can be moved past the external memory interface in a second. It is worked out by multiplying the bus width by its memory speed. If it uses DDR type RAM, it must be multiplied by 2 again. If it uses DDR5, multiply by ANOTHER 2x. The better the card's memory bandwidth, the better the card will be in general. It especially helps with AA, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that can be applied per second. This figure is calculated by multiplying the total number of texture units by the core speed of the chip. The higher this number, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in a second.

Pixel Rate: Pixel rate is the most pixels that the graphics card could possibly write to the local memory per second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the amount of colour ROPs by the the core speed of the card. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel fill rate also depends on quite a few other factors, especially the memory bandwidth of the card - the lower the bandwidth is, the lower the ability to reach the max fill rate.

Display Prices

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GeForce GTX 1060

Amazon.com

Check prices at:

GeForce GTX 970

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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