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GeForce GTX 1060 vs Radeon R9 295X2

Intro

The GeForce GTX 1060 features a clock speed of 1506 MHz and a GDDR5 memory speed of 2000 MHz. It also features a 192-bit bus, and makes use of a 16 nm design. It is comprised of 1280 SPUs, 80 TAUs, and 48 ROPs.

Compare all of that to the Radeon R9 295X2, which makes use of a 28 nm design. AMD has clocked the core speed at 1018 MHz. The GDDR5 RAM is set to run at a frequency of 1250 MHz on this particular model. It features 2816 SPUs as well as 176 Texture Address Units and 64 Rasterization Operator Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Radeon R9 295X2 21205 points
GeForce GTX 1060 12359 points
Difference: 8846 (72%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 1060 120 Watts
Radeon R9 295X2 500 Watts
Difference: 380 Watts (317%)

Memory Bandwidth

The Radeon R9 295X2 should in theory be much faster than the GeForce GTX 1060 overall. (explain)

Radeon R9 295X2 640000 MB/sec
GeForce GTX 1060 196608 MB/sec
Difference: 443392 (226%)

Texel Rate

The Radeon R9 295X2 should be a lot (more or less 197%) more effective at anisotropic filtering than the GeForce GTX 1060. (explain)

Radeon R9 295X2 358336 Mtexels/sec
GeForce GTX 1060 120480 Mtexels/sec
Difference: 237856 (197%)

Pixel Rate

If running with lots of anti-aliasing is important to you, then the Radeon R9 295X2 is superior to the GeForce GTX 1060, by far. (explain)

Radeon R9 295X2 130304 Mpixels/sec
GeForce GTX 1060 72288 Mpixels/sec
Difference: 58016 (80%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

One or more cards in this comparison are multi-core. This means that their bandwidth, texel and pixel rates are theoretically doubled - this does not mean the card will actually perform twice as fast, but only that it should in theory be able to. Actual game benchmarks will give a more accurate idea of what it's capable of.

Price Comparison

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GeForce GTX 1060

Amazon.com

Check prices at:

Radeon R9 295X2

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 1060 Radeon R9 295X2
Manufacturer nVidia AMD
Year July 2016 April 2014
Code Name GP106-400 Vesuvius
Memory 6144 MB 4096 MB (x2)
Core Speed 1506 MHz 1018 MHz (x2)
Memory Speed 8000 MHz 5000 MHz (x2)
Power (Max TDP) 120 watts 500 watts
Bandwidth 196608 MB/sec 640000 MB/sec
Texel Rate 120480 Mtexels/sec 358336 Mtexels/sec
Pixel Rate 72288 Mpixels/sec 130304 Mpixels/sec
Unified Shaders 1280 2816 (x2)
Texture Mapping Units 80 176 (x2)
Render Output Units 48 64 (x2)
Bus Type GDDR5 GDDR5
Bus Width 192-bit 512-bit (x2)
Fab Process 16 nm 28 nm
Transistors 4400 million 6200 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12.0 DirectX 11.2
OpenGL Version OpenGL 4.5 OpenGL 4.3

Memory Bandwidth: Memory bandwidth is the largest amount of data (counted in MB per second) that can be moved across the external memory interface in one second. It is worked out by multiplying the card's interface width by the speed of its memory. If the card has DDR RAM, it must be multiplied by 2 once again. If it uses DDR5, multiply by 4 instead. The better the card's memory bandwidth, the better the card will be in general. It especially helps with AA, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be processed in one second. This number is worked out by multiplying the total amount of texture units by the core speed of the chip. The better the texel rate, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in a second.

Pixel Rate: Pixel rate is the most pixels that the graphics card could possibly record to its local memory in one second - measured in millions of pixels per second. The figure is calculated by multiplying the amount of colour ROPs by the the card's clock speed. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel fill rate also depends on lots of other factors, especially the memory bandwidth - the lower the memory bandwidth is, the lower the potential to reach the maximum fill rate.

Display Prices

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GeForce GTX 1060

Amazon.com

Check prices at:

Radeon R9 295X2

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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