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GeForce GTX Titan X vs Radeon RX 480

Intro

The GeForce GTX Titan X features a GPU core speed of 1000 MHz, and the 12288 MB of GDDR5 memory is set to run at 1750 MHz through a 384-bit bus. It also features 3072 Stream Processors, 192 Texture Address Units, and 96 Raster Operation Units.

Compare those specifications to the Radeon RX 480, which has core clock speeds of 1120 MHz on the GPU, and 2000 MHz on the 8192 MB of GDDR5 memory. It features 2304 SPUs along with 144 Texture Address Units and 32 ROPs.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce GTX Titan X 17879 points
Radeon RX 480 13349 points
Difference: 4530 (34%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon RX 480 150 Watts
GeForce GTX Titan X 250 Watts
Difference: 100 Watts (67%)

Memory Bandwidth

Theoretically speaking, the GeForce GTX Titan X should perform quite a bit faster than the Radeon RX 480 overall. (explain)

GeForce GTX Titan X 336000 MB/sec
Radeon RX 480 262144 MB/sec
Difference: 73856 (28%)

Texel Rate

The GeForce GTX Titan X is a small bit (approximately 19%) more effective at AF than the Radeon RX 480. (explain)

GeForce GTX Titan X 192000 Mtexels/sec
Radeon RX 480 161280 Mtexels/sec
Difference: 30720 (19%)

Pixel Rate

The GeForce GTX Titan X should be quite a bit (more or less 168%) better at AA than the Radeon RX 480, and also capable of handling higher screen resolutions better. (explain)

GeForce GTX Titan X 96000 Mpixels/sec
Radeon RX 480 35840 Mpixels/sec
Difference: 60160 (168%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX Titan X

Amazon.com

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Radeon RX 480

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX Titan X Radeon RX 480
Manufacturer nVidia AMD
Year March 2015 June 2016
Code Name GM200 Polaris 10
Memory 12288 MB 8192 MB
Core Speed 1000 MHz 1120 MHz
Memory Speed 7000 MHz 8000 MHz
Power (Max TDP) 250 watts 150 watts
Bandwidth 336000 MB/sec 262144 MB/sec
Texel Rate 192000 Mtexels/sec 161280 Mtexels/sec
Pixel Rate 96000 Mpixels/sec 35840 Mpixels/sec
Unified Shaders 3072 2304
Texture Mapping Units 192 144
Render Output Units 96 32
Bus Type GDDR5 GDDR5
Bus Width 384-bit 256-bit
Fab Process 28 nm 14 nm
Transistors 8000 million 5700 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12.0 DirectX 12.0
OpenGL Version OpenGL 4.5 OpenGL 4.5

Memory Bandwidth: Memory bandwidth is the largest amount of data (counted in MB per second) that can be moved across the external memory interface in one second. It's worked out by multiplying the interface width by its memory clock speed. In the case of DDR memory, the result should be multiplied by 2 again. If it uses DDR5, multiply by 4 instead. The higher the memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, HDR and high resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that can be processed in one second. This figure is calculated by multiplying the total texture units of the card by the core clock speed of the chip. The higher this number, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied per second.

Pixel Rate: Pixel rate is the maximum number of pixels the video card could possibly record to the local memory in a second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the amount of Raster Operations Pipelines by the the core speed of the card. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel rate also depends on many other factors, especially the memory bandwidth - the lower the bandwidth is, the lower the ability to reach the maximum fill rate.

Display Prices

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GeForce GTX Titan X

Amazon.com

Check prices at:

Radeon RX 480

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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