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GeForce GTX 1070 vs Radeon HD 3870 X2 1GB

Intro

The GeForce GTX 1070 makes use of a 16 nm design. nVidia has set the core speed at 1506 MHz. The GDDR5 memory runs at a speed of 2000 MHz on this specific model. It features 1920 SPUs as well as 120 TAUs and 64 Rasterization Operator Units.

Compare all of that to the Radeon HD 3870 X2 1GB, which uses a 55 nm design. AMD has set the core frequency at 825 MHz. The GDDR4 RAM works at a speed of 1126 MHz on this card. It features 320(64x5) SPUs as well as 16 Texture Address Units and 16 Rasterization Operator Units.

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Power Usage and Theoretical Benchmarks

Memory Bandwidth

Theoretically, the GeForce GTX 1070 should be quite a bit faster than the Radeon HD 3870 X2 1GB overall. (explain)

GeForce GTX 1070 262144 MB/sec
Radeon HD 3870 X2 1GB 144128 MB/sec
Difference: 118016 (82%)

Texel Rate

The GeForce GTX 1070 will be quite a bit (approximately 585%) better at texture filtering than the Radeon HD 3870 X2 1GB. (explain)

GeForce GTX 1070 180720 Mtexels/sec
Radeon HD 3870 X2 1GB 26400 Mtexels/sec
Difference: 154320 (585%)

Pixel Rate

If using high levels of AA is important to you, then the GeForce GTX 1070 is the winner, by far. (explain)

GeForce GTX 1070 96384 Mpixels/sec
Radeon HD 3870 X2 1GB 26400 Mpixels/sec
Difference: 69984 (265%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

One or more cards in this comparison are multi-core. This means that their bandwidth, texel and pixel rates are theoretically doubled - this does not mean the card will actually perform twice as fast, but only that it should in theory be able to. Actual game benchmarks will give a more accurate idea of what it's capable of.

Price Comparison

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GeForce GTX 1070

Amazon.com

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Radeon HD 3870 X2 1GB

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 1070 Radeon HD 3870 X2 1GB
Manufacturer nVidia AMD
Year June 2016 Jan 28, 2008
Code Name GP104-200 R680
Memory 8192 MB 1024 MB (x2)
Core Speed 1506 MHz 825 MHz (x2)
Memory Speed 8000 MHz 2252 MHz (x2)
Power (Max TDP) 150 watts (Unknown) watts
Bandwidth 262144 MB/sec 144128 MB/sec
Texel Rate 180720 Mtexels/sec 26400 Mtexels/sec
Pixel Rate 96384 Mpixels/sec 26400 Mpixels/sec
Unified Shaders 1920 320(64x5) (x2)
Texture Mapping Units 120 16 (x2)
Render Output Units 64 16 (x2)
Bus Type GDDR5 GDDR4
Bus Width 256-bit 256-bit (x2)
Fab Process 16 nm 55 nm
Transistors 7200 million (Unknown) million
Bus PCIe 3.0 x16 PCIe 2.0 x16/(internal PCIe 1.1 x16)
DirectX Version DirectX 12.0 DirectX 10.1
OpenGL Version OpenGL 4.5 OpenGL 3.0

Memory Bandwidth: Memory bandwidth is the maximum amount of data (in units of megabytes per second) that can be transported past the external memory interface in one second. The number is calculated by multiplying the card's interface width by its memory speed. If it uses DDR RAM, the result should be multiplied by 2 once again. If it uses DDR5, multiply by ANOTHER 2x. The higher the memory bandwidth, the better the card will be in general. It especially helps with AA, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that are processed in one second. This figure is calculated by multiplying the total texture units by the core clock speed of the chip. The better this number, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in a second.

Pixel Rate: Pixel rate is the maximum number of pixels the graphics card could possibly write to its local memory in a second - measured in millions of pixels per second. The figure is worked out by multiplying the amount of Raster Operations Pipelines by the the core clock speed. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel output rate also depends on lots of other factors, most notably the memory bandwidth - the lower the bandwidth is, the lower the potential to reach the maximum fill rate.

Display Prices

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GeForce GTX 1070

Amazon.com

Check prices at:

Radeon HD 3870 X2 1GB

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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