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GeForce GTX 1070 vs GeForce GTX 580

Intro

The GeForce GTX 1070 has a core clock frequency of 1506 MHz and a GDDR5 memory speed of 2000 MHz. It also makes use of a 256-bit memory bus, and uses a 16 nm design. It is made up of 1920 SPUs, 120 TAUs, and 64 Raster Operation Units.

Compare those specifications to the GeForce GTX 580, which features a GPU core clock speed of 772 MHz, and 1536 MB of GDDR5 RAM set to run at 1002 MHz through a 384-bit bus. It also features 512 SPUs, 64 Texture Address Units, and 48 Raster Operation Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce GTX 1070 18174 points
GeForce GTX 580 4956 points
Difference: 13218 (267%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 1070 150 Watts
GeForce GTX 580 244 Watts
Difference: 94 Watts (63%)

Memory Bandwidth

In theory, the GeForce GTX 1070 should be 36% faster than the GeForce GTX 580 overall, because of its higher data rate. (explain)

GeForce GTX 1070 262144 MB/sec
GeForce GTX 580 192384 MB/sec
Difference: 69760 (36%)

Texel Rate

The GeForce GTX 1070 will be much (approximately 266%) more effective at texture filtering than the GeForce GTX 580. (explain)

GeForce GTX 1070 180720 Mtexels/sec
GeForce GTX 580 49408 Mtexels/sec
Difference: 131312 (266%)

Pixel Rate

If running with a high resolution is important to you, then the GeForce GTX 1070 is a better choice, by far. (explain)

GeForce GTX 1070 96384 Mpixels/sec
GeForce GTX 580 37056 Mpixels/sec
Difference: 59328 (160%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 1070

Amazon.com

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GeForce GTX 580

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 1070 GeForce GTX 580
Manufacturer nVidia nVidia
Year June 2016 November 2010
Code Name GP104-200 GF110
Memory 8192 MB 1536 MB
Core Speed 1506 MHz 772 MHz
Memory Speed 8000 MHz 4008 MHz
Power (Max TDP) 150 watts 244 watts
Bandwidth 262144 MB/sec 192384 MB/sec
Texel Rate 180720 Mtexels/sec 49408 Mtexels/sec
Pixel Rate 96384 Mpixels/sec 37056 Mpixels/sec
Unified Shaders 1920 512
Texture Mapping Units 120 64
Render Output Units 64 48
Bus Type GDDR5 GDDR5
Bus Width 256-bit 384-bit
Fab Process 16 nm 40 nm
Transistors 7200 million 3000 million
Bus PCIe 3.0 x16 PCIe x16
DirectX Version DirectX 12.0 DirectX 11
OpenGL Version OpenGL 4.5 OpenGL 4.1

Memory Bandwidth: Bandwidth is the max amount of data (measured in MB per second) that can be moved across the external memory interface in a second. It is worked out by multiplying the interface width by its memory clock speed. If the card has DDR RAM, the result should be multiplied by 2 again. If DDR5, multiply by 4 instead. The better the memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are processed in one second. This number is calculated by multiplying the total amount of texture units by the core speed of the chip. The better this number, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in a second.

Pixel Rate: Pixel rate is the maximum amount of pixels the video card could possibly record to the local memory per second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the number of Render Output Units by the the core clock speed. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel output rate also depends on many other factors, especially the memory bandwidth - the lower the bandwidth is, the lower the potential to reach the max fill rate.

Display Prices

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GeForce GTX 1070

Amazon.com

Check prices at:

GeForce GTX 580

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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