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GeForce GTX 1070 vs GeForce GTX 650

Intro

The GeForce GTX 1070 features a GPU core speed of 1506 MHz, and the 8192 MB of GDDR5 memory runs at 2000 MHz through a 256-bit bus. It also is comprised of 1920 Stream Processors, 120 Texture Address Units, and 64 Raster Operation Units.

Compare those specs to the GeForce GTX 650, which comes with GPU core speed of 1058 MHz, and 1024 MB of GDDR5 RAM running at 1250 MHz through a 128-bit bus. It also is comprised of 384 Stream Processors, 32 TAUs, and 16 Raster Operation Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce GTX 1070 18174 points
GeForce GTX 650 2263 points
Difference: 15911 (703%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 650 64 Watts
GeForce GTX 1070 150 Watts
Difference: 86 Watts (134%)

Memory Bandwidth

In theory, the GeForce GTX 1070 will be 228% quicker than the GeForce GTX 650 overall, due to its higher bandwidth. (explain)

GeForce GTX 1070 262144 MB/sec
GeForce GTX 650 80000 MB/sec
Difference: 182144 (228%)

Texel Rate

The GeForce GTX 1070 should be a lot (about 434%) more effective at AF than the GeForce GTX 650. (explain)

GeForce GTX 1070 180720 Mtexels/sec
GeForce GTX 650 33856 Mtexels/sec
Difference: 146864 (434%)

Pixel Rate

The GeForce GTX 1070 should be much (about 469%) faster with regards to AA than the GeForce GTX 650, and should be able to handle higher resolutions without slowing down too much. (explain)

GeForce GTX 1070 96384 Mpixels/sec
GeForce GTX 650 16928 Mpixels/sec
Difference: 79456 (469%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 1070

Amazon.com

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GeForce GTX 650

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 1070 GeForce GTX 650
Manufacturer nVidia nVidia
Year June 2016 September 2012
Code Name GP104-200 GK107
Memory 8192 MB 1024 MB
Core Speed 1506 MHz 1058 MHz
Memory Speed 8000 MHz 5000 MHz
Power (Max TDP) 150 watts 64 watts
Bandwidth 262144 MB/sec 80000 MB/sec
Texel Rate 180720 Mtexels/sec 33856 Mtexels/sec
Pixel Rate 96384 Mpixels/sec 16928 Mpixels/sec
Unified Shaders 1920 384
Texture Mapping Units 120 32
Render Output Units 64 16
Bus Type GDDR5 GDDR5
Bus Width 256-bit 128-bit
Fab Process 16 nm 28 nm
Transistors 7200 million 1300 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12.0 DirectX 11.0
OpenGL Version OpenGL 4.5 OpenGL 4.3

Memory Bandwidth: Memory bandwidth is the largest amount of information (measured in megabytes per second) that can be transferred over the external memory interface in a second. It is calculated by multiplying the card's bus width by its memory speed. In the case of DDR type RAM, the result should be multiplied by 2 once again. If DDR5, multiply by 4 instead. The better the card's memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, HDR and high resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that are processed per second. This is worked out by multiplying the total amount of texture units by the core speed of the chip. The better this number, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in a second.

Pixel Rate: Pixel rate is the most pixels the video card can possibly record to its local memory per second - measured in millions of pixels per second. The number is calculated by multiplying the number of Render Output Units by the the card's clock speed. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel fill rate also depends on lots of other factors, most notably the memory bandwidth - the lower the bandwidth is, the lower the potential to get to the max fill rate.

Display Prices

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GeForce GTX 1070

Amazon.com

Check prices at:

GeForce GTX 650

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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