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GeForce GTX 1070 vs GeForce GTX 650 Ti

Intro

The GeForce GTX 1070 features a core clock speed of 1506 MHz and a GDDR5 memory frequency of 2000 MHz. It also uses a 256-bit bus, and makes use of a 16 nm design. It is made up of 1920 SPUs, 120 TAUs, and 64 ROPs.

Compare that to the GeForce GTX 650 Ti, which comes with clock speeds of 928 MHz on the GPU, and 1350 MHz on the 1024 MB of GDDR5 memory. It features 768 SPUs as well as 64 Texture Address Units and 16 Rasterization Operator Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce GTX 1070 18174 points
GeForce GTX 650 Ti 3434 points
Difference: 14740 (429%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 650 Ti 110 Watts
GeForce GTX 1070 150 Watts
Difference: 40 Watts (36%)

Memory Bandwidth

Performance-wise, the GeForce GTX 1070 should in theory be quite a bit superior to the GeForce GTX 650 Ti in general. (explain)

GeForce GTX 1070 262144 MB/sec
GeForce GTX 650 Ti 86400 MB/sec
Difference: 175744 (203%)

Texel Rate

The GeForce GTX 1070 is a lot (about 204%) faster with regards to texture filtering than the GeForce GTX 650 Ti. (explain)

GeForce GTX 1070 180720 Mtexels/sec
GeForce GTX 650 Ti 59392 Mtexels/sec
Difference: 121328 (204%)

Pixel Rate

If using high levels of AA is important to you, then the GeForce GTX 1070 is a better choice, by a large margin. (explain)

GeForce GTX 1070 96384 Mpixels/sec
GeForce GTX 650 Ti 14848 Mpixels/sec
Difference: 81536 (549%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 1070

Amazon.com

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GeForce GTX 650 Ti

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 1070 GeForce GTX 650 Ti
Manufacturer nVidia nVidia
Year June 2016 October 2012
Code Name GP104-200 GK106
Memory 8192 MB 1024 MB
Core Speed 1506 MHz 928 MHz
Memory Speed 8000 MHz 5400 MHz
Power (Max TDP) 150 watts 110 watts
Bandwidth 262144 MB/sec 86400 MB/sec
Texel Rate 180720 Mtexels/sec 59392 Mtexels/sec
Pixel Rate 96384 Mpixels/sec 14848 Mpixels/sec
Unified Shaders 1920 768
Texture Mapping Units 120 64
Render Output Units 64 16
Bus Type GDDR5 GDDR5
Bus Width 256-bit 128-bit
Fab Process 16 nm 28 nm
Transistors 7200 million 2540 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12.0 DirectX 11.0
OpenGL Version OpenGL 4.5 OpenGL 4.3

Memory Bandwidth: Memory bandwidth is the maximum amount of data (in units of MB per second) that can be transported across the external memory interface in a second. The number is worked out by multiplying the bus width by the speed of its memory. If it uses DDR type RAM, it must be multiplied by 2 again. If DDR5, multiply by 4 instead. The better the bandwidth is, the better the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that are applied per second. This figure is worked out by multiplying the total texture units of the card by the core speed of the chip. The higher this number, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels in one second.

Pixel Rate: Pixel rate is the maximum number of pixels that the graphics card could possibly record to its local memory per second - measured in millions of pixels per second. The figure is calculated by multiplying the amount of colour ROPs by the clock speed of the card. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel output rate is also dependant on lots of other factors, especially the memory bandwidth - the lower the memory bandwidth is, the lower the potential to reach the max fill rate.

Display Prices

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GeForce GTX 1070

Amazon.com

Check prices at:

GeForce GTX 650 Ti

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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