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GeForce GTX 1080 vs Radeon R9 285

Intro

The GeForce GTX 1080 uses a 16 nm design. nVidia has set the core speed at 1607 MHz. The GDDR5X memory is set to run at a frequency of 1251 MHz on this specific model. It features 2560 SPUs as well as 160 Texture Address Units and 64 ROPs.

Compare all of that to the Radeon R9 285, which makes use of a 28 nm design. AMD has clocked the core speed at 918 MHz. The GDDR5 memory runs at a speed of 1375 MHz on this card. It features 1792 SPUs along with 112 Texture Address Units and 32 ROPs.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce GTX 1080 21942 points
Radeon R9 285 8500 points
Difference: 13442 (158%)

Ethereum Mining Hash Rate

GeForce GTX 1080 20 Mh/s
Radeon R9 285 18 Mh/s
Difference: 2 (11%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 1080 180 Watts
Radeon R9 285 190 Watts
Difference: 10 Watts (6%)

Memory Bandwidth

The GeForce GTX 1080 should in theory be a lot faster than the Radeon R9 285 overall. (explain)

GeForce GTX 1080 327680 MB/sec
Radeon R9 285 176000 MB/sec
Difference: 151680 (86%)

Texel Rate

The GeForce GTX 1080 should be much (about 150%) better at AF than the Radeon R9 285. (explain)

GeForce GTX 1080 257120 Mtexels/sec
Radeon R9 285 102816 Mtexels/sec
Difference: 154304 (150%)

Pixel Rate

If running with a high screen resolution is important to you, then the GeForce GTX 1080 is a better choice, by far. (explain)

GeForce GTX 1080 102848 Mpixels/sec
Radeon R9 285 29376 Mpixels/sec
Difference: 73472 (250%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 1080

Amazon.com

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Radeon R9 285

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 1080 Radeon R9 285
Manufacturer nVidia AMD
Year May 2016 September 2014
Code Name GP104-400 Tonga PRO
Memory 8192 MB 2048 MB
Core Speed 1607 MHz 918 MHz
Memory Speed 10008 MHz 5500 MHz
Power (Max TDP) 180 watts 190 watts
Bandwidth 327680 MB/sec 176000 MB/sec
Texel Rate 257120 Mtexels/sec 102816 Mtexels/sec
Pixel Rate 102848 Mpixels/sec 29376 Mpixels/sec
Unified Shaders 2560 1792
Texture Mapping Units 160 112
Render Output Units 64 32
Bus Type GDDR5X GDDR5
Bus Width 256-bit 256-bit
Fab Process 16 nm 28 nm
Transistors 7200 million 5000 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12.0 DirectX 12.0
OpenGL Version OpenGL 4.5 OpenGL 4.4

Memory Bandwidth: Bandwidth is the maximum amount of information (measured in megabytes per second) that can be transferred past the external memory interface in a second. The number is worked out by multiplying the card's interface width by the speed of its memory. In the case of DDR type memory, it should be multiplied by 2 again. If DDR5, multiply by ANOTHER 2x. The higher the card's memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, HDR and high resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that can be applied per second. This is worked out by multiplying the total texture units of the card by the core speed of the chip. The higher this number, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in one second.

Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics chip could possibly record to the local memory per second - measured in millions of pixels per second. The number is calculated by multiplying the number of Raster Operations Pipelines by the the core clock speed. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel rate also depends on quite a few other factors, most notably the memory bandwidth - the lower the bandwidth is, the lower the ability to reach the max fill rate.

Display Prices

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GeForce GTX 1080

Amazon.com

Check prices at:

Radeon R9 285

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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