Compare any two graphics cards:
GeForce GTX 1080 vs Radeon R9 285
IntroThe GeForce GTX 1080 uses a 16 nm design. nVidia has set the core speed at 1607 MHz. The GDDR5X memory is set to run at a frequency of 1251 MHz on this specific model. It features 2560 SPUs as well as 160 Texture Address Units and 64 ROPs.Compare all of that to the Radeon R9 285, which makes use of a 28 nm design. AMD has clocked the core speed at 918 MHz. The GDDR5 memory runs at a speed of 1375 MHz on this card. It features 1792 SPUs along with 112 Texture Address Units and 32 ROPs.
Display Graphs
BenchmarksThese are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.
3DMark Fire Strike Graphics Score
Ethereum Mining Hash Rate
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthThe GeForce GTX 1080 should in theory be a lot faster than the Radeon R9 285 overall. (explain)
Texel RateThe GeForce GTX 1080 should be much (about 150%) better at AF than the Radeon R9 285. (explain)
Pixel RateIf running with a high screen resolution is important to you, then the GeForce GTX 1080 is a better choice, by far. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Bandwidth is the maximum amount of information (measured in megabytes per second) that can be transferred past the external memory interface in a second. The number is worked out by multiplying the card's interface width by the speed of its memory. In the case of DDR type memory, it should be multiplied by 2 again. If DDR5, multiply by ANOTHER 2x. The higher the card's memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, HDR and high resolutions. Texel Rate: Texel rate is the maximum texture map elements (texels) that can be applied per second. This is worked out by multiplying the total texture units of the card by the core speed of the chip. The higher this number, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in one second. Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics chip could possibly record to the local memory per second - measured in millions of pixels per second. The number is calculated by multiplying the number of Raster Operations Pipelines by the the core clock speed. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel rate also depends on quite a few other factors, most notably the memory bandwidth - the lower the bandwidth is, the lower the ability to reach the max fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
|
Comments
Be the first to leave a comment!