Compare any two graphics cards:
Radeon HD 4850 X2 512MB vs Radeon R9 M395X
IntroThe Radeon HD 4850 X2 512MB makes use of a 55 nm design. AMD has clocked the core frequency at 625 MHz. The GDDR3 RAM runs at a frequency of 993 MHz on this model. It features 800(160x5) SPUs along with 40 Texture Address Units and 16 ROPs.Compare all of that to the Radeon R9 M395X, which makes use of a 28 nm design. AMD has clocked the core speed at 723 MHz. The GDDR5 memory runs at a frequency of 1250 MHz on this particular model. It features 2048 SPUs along with 128 Texture Address Units and 32 Rasterization Operator Units.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthTheoretically, the Radeon R9 M395X should perform a lot faster than the Radeon HD 4850 X2 512MB in general. (explain)
Texel RateThe Radeon R9 M395X will be quite a bit (about 85%) more effective at AF than the Radeon HD 4850 X2 512MB. (explain)
Pixel RateIf running with a high resolution is important to you, then the Radeon R9 M395X is superior to the Radeon HD 4850 X2 512MB, but it probably won't make a huge difference. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. One or more cards in this comparison are multi-core. This means that their bandwidth, texel and pixel rates are theoretically doubled - this does not mean the card will actually perform twice as fast, but only that it should in theory be able to. Actual game benchmarks will give a more accurate idea of what it's capable of. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Memory bandwidth is the largest amount of data (measured in megabytes per second) that can be moved past the external memory interface within a second. The number is worked out by multiplying the card's bus width by the speed of its memory. If it uses DDR type RAM, the result should be multiplied by 2 once again. If DDR5, multiply by 4 instead. The higher the bandwidth is, the better the card will be in general. It especially helps with AA, High Dynamic Range and high resolutions. Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are applied in one second. This is worked out by multiplying the total amount of texture units of the card by the core speed of the chip. The higher the texel rate, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied per second. Pixel Rate: Pixel rate is the most pixels the video card can possibly write to its local memory per second - measured in millions of pixels per second. The figure is calculated by multiplying the amount of Raster Operations Pipelines by the the card's clock speed. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel output rate also depends on quite a few other factors, especially the memory bandwidth - the lower the memory bandwidth is, the lower the potential to reach the maximum fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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