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GeForce GTX 860M vs Radeon HD 6970

Intro

The GeForce GTX 860M has a core clock frequency of 797 MHz and a GDDR5 memory speed of 1000 MHz. It also makes use of a 128-bit bus, and makes use of a 28 nm design. It features 1152 SPUs, 96 Texture Address Units, and 16 Raster Operation Units.

Compare those specs to the Radeon HD 6970, which comes with a clock frequency of 880 MHz and a GDDR5 memory frequency of 1375 MHz. It also makes use of a 256-bit bus, and makes use of a 40 nm design. It is made up of 1536 SPUs, 96 Texture Address Units, and 32 Raster Operation Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce GTX 860M 4340 points
Radeon HD 6970 3470 points
Difference: 870 (25%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 860M 45 Watts
Radeon HD 6970 250 Watts
Difference: 205 Watts (456%)

Memory Bandwidth

The Radeon HD 6970 should in theory be a lot faster than the GeForce GTX 860M overall. (explain)

Radeon HD 6970 176000 MB/sec
GeForce GTX 860M 64000 MB/sec
Difference: 112000 (175%)

Texel Rate

The Radeon HD 6970 will be just a bit (more or less 10%) faster with regards to anisotropic filtering than the GeForce GTX 860M. (explain)

Radeon HD 6970 84480 Mtexels/sec
GeForce GTX 860M 76512 Mtexels/sec
Difference: 7968 (10%)

Pixel Rate

The Radeon HD 6970 should be quite a bit (about 121%) more effective at AA than the GeForce GTX 860M, and also will be capable of handling higher screen resolutions while still performing well. (explain)

Radeon HD 6970 28160 Mpixels/sec
GeForce GTX 860M 12752 Mpixels/sec
Difference: 15408 (121%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 860M

Amazon.com

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Radeon HD 6970

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 860M Radeon HD 6970
Manufacturer nVidia AMD
Year March 12 2014 December 2010
Code Name GM107 Cayman XT
Memory 4096 MB 2048 MB
Core Speed 797 MHz 880 MHz
Memory Speed 4000 MHz 5500 MHz
Power (Max TDP) 45 watts 250 watts
Bandwidth 64000 MB/sec 176000 MB/sec
Texel Rate 76512 Mtexels/sec 84480 Mtexels/sec
Pixel Rate 12752 Mpixels/sec 28160 Mpixels/sec
Unified Shaders 1152 1536
Texture Mapping Units 96 96
Render Output Units 16 32
Bus Type GDDR5 GDDR5
Bus Width 128-bit 256-bit
Fab Process 28 nm 40 nm
Transistors (Unknown) million 2640 million
Bus PCIe 3.0 x16 PCIe x16
DirectX Version DirectX 12 DirectX 11
OpenGL Version OpenGL 4.5 OpenGL 4.1

Memory Bandwidth: Bandwidth is the max amount of data (measured in MB per second) that can be transported past the external memory interface in a second. It is calculated by multiplying the card's bus width by its memory speed. If it uses DDR memory, it must be multiplied by 2 again. If DDR5, multiply by 4 instead. The higher the card's memory bandwidth, the better the card will be in general. It especially helps with AA, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that are applied per second. This is calculated by multiplying the total texture units of the card by the core clock speed of the chip. The higher this number, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in a second.

Pixel Rate: Pixel rate is the most pixels the video card could possibly write to its local memory per second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the number of Render Output Units by the the core clock speed. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel rate is also dependant on many other factors, especially the memory bandwidth of the card - the lower the memory bandwidth is, the lower the potential to reach the maximum fill rate.

Display Prices

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GeForce GTX 860M

Amazon.com

Check prices at:

Radeon HD 6970

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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