Compare any two graphics cards:
GeForce 8300 GS (OEM) vs Radeon R9 M390X
IntroThe GeForce 8300 GS (OEM) features a GPU core speed of 450 MHz, and the 128 MB of DDR2 memory is set to run at 400 MHz through a 64-bit bus. It also is comprised of 8 SPUs, 4 TAUs, and 2 ROPs.Compare all that to the Radeon R9 M390X, which comes with GPU core speed of 723 MHz, and 4096 MB of GDDR5 memory running at 1250 MHz through a 256-bit bus. It also is made up of 2048 Stream Processors, 128 Texture Address Units, and 32 Raster Operation Units.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthAs far as performance goes, the Radeon R9 M390X should in theory be a lot better than the GeForce 8300 GS (OEM) overall. (explain)
Texel RateThe Radeon R9 M390X is much (about 5041%) more effective at texture filtering than the GeForce 8300 GS (OEM). (explain)
Pixel RateThe Radeon R9 M390X is a lot (more or less 2471%) more effective at AA than the GeForce 8300 GS (OEM), and able to handle higher screen resolutions better. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Bandwidth is the maximum amount of data (counted in MB per second) that can be transferred across the external memory interface within a second. It is calculated by multiplying the bus width by its memory clock speed. If it uses DDR RAM, the result should be multiplied by 2 once again. If it uses DDR5, multiply by 4 instead. The better the card's memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and high resolutions. Texel Rate: Texel rate is the maximum texture map elements (texels) that are processed in one second. This number is calculated by multiplying the total amount of texture units by the core clock speed of the chip. The higher the texel rate, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in a second. Pixel Rate: Pixel rate is the most pixels the graphics card could possibly record to its local memory in one second - measured in millions of pixels per second. The figure is worked out by multiplying the number of Render Output Units by the the card's clock speed. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel fill rate is also dependant on lots of other factors, especially the memory bandwidth - the lower the bandwidth is, the lower the ability to reach the maximum fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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