Compare any two graphics cards:
VS

GeForce GTX 950 vs Radeon R9 M380

Intro

The GeForce GTX 950 has a core clock frequency of 1024 MHz and a GDDR5 memory speed of 1652 MHz. It also uses a 128-bit bus, and makes use of a 28 nm design. It is comprised of 768 SPUs, 48 TAUs, and 32 Raster Operation Units.

Compare all that to the Radeon R9 M380, which comes with core clock speeds of 1000 MHz on the GPU, and 1500 MHz on the 4096 MB of GDDR5 memory. It features 640 SPUs as well as 40 Texture Address Units and 16 ROPs.

Display Graphs

Hide Graphs

Power Usage and Theoretical Benchmarks

Memory Bandwidth

Performance-wise, the GeForce GTX 950 should in theory be just a bit better than the Radeon R9 M380 in general. (explain)

GeForce GTX 950 105728 MB/sec
Radeon R9 M380 96000 MB/sec
Difference: 9728 (10%)

Texel Rate

The GeForce GTX 950 is a lot (approximately 23%) more effective at AF than the Radeon R9 M380. (explain)

GeForce GTX 950 49152 Mtexels/sec
Radeon R9 M380 40000 Mtexels/sec
Difference: 9152 (23%)

Pixel Rate

The GeForce GTX 950 is a lot (more or less 105%) faster with regards to anti-aliasing than the Radeon R9 M380, and also should be able to handle higher resolutions without slowing down too much. (explain)

GeForce GTX 950 32768 Mpixels/sec
Radeon R9 M380 16000 Mpixels/sec
Difference: 16768 (105%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

Hide Prices

GeForce GTX 950

Amazon.com

Check prices at:

Radeon R9 M380

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model GeForce GTX 950 Radeon R9 M380
Manufacturer nVidia AMD
Year August 2015 2015
Code Name GM206 Cape Verde
Memory 2048 MB 4096 MB
Core Speed 1024 MHz 1000 MHz
Memory Speed 6608 MHz 6000 MHz
Power (Max TDP) 90 watts (Unknown) watts
Bandwidth 105728 MB/sec 96000 MB/sec
Texel Rate 49152 Mtexels/sec 40000 Mtexels/sec
Pixel Rate 32768 Mpixels/sec 16000 Mpixels/sec
Unified Shaders 768 640
Texture Mapping Units 48 40
Render Output Units 32 16
Bus Type GDDR5 GDDR5
Bus Width 128-bit 128-bit
Fab Process 28 nm 28 nm
Transistors 2940 million (Unknown) million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12.0 DirectX 12
OpenGL Version OpenGL 4.5 OpenGL 4.3

Memory Bandwidth: Bandwidth is the max amount of information (measured in megabytes per second) that can be transferred across the external memory interface within a second. It's worked out by multiplying the interface width by its memory speed. In the case of DDR memory, the result should be multiplied by 2 again. If it uses DDR5, multiply by ANOTHER 2x. The better the memory bandwidth, the faster the card will be in general. It especially helps with AA, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are applied per second. This is worked out by multiplying the total amount of texture units by the core clock speed of the chip. The better the texel rate, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in a second.

Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics card can possibly write to the local memory in a second - measured in millions of pixels per second. The number is worked out by multiplying the amount of Raster Operations Pipelines by the the card's clock speed. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel rate is also dependant on lots of other factors, most notably the memory bandwidth - the lower the memory bandwidth is, the lower the potential to get to the maximum fill rate.

Display Prices

Hide Prices

GeForce GTX 950

Amazon.com

Check prices at:

Radeon R9 M380

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti Spam by WP-SpamShield