Compare any two graphics cards:
Radeon R9 295X2 vs Radeon R9 M375
IntroThe Radeon R9 295X2 comes with a core clock speed of 1018 MHz and a GDDR5 memory frequency of 1250 MHz. It also makes use of a 512-bit bus, and uses a 28 nm design. It features 2816 SPUs, 176 Texture Address Units, and 64 Raster Operation Units.Compare those specifications to the Radeon R9 M375, which comes with a GPU core clock speed of 1015 MHz, and 4096 MB of DDR3 RAM set to run at 1100 MHz through a 128-bit bus. It also is made up of 640 SPUs, 40 Texture Address Units, and 16 ROPs.
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Power Usage and Theoretical BenchmarksMemory BandwidthAs far as performance goes, the Radeon R9 295X2 should theoretically be quite a bit better than the Radeon R9 M375 overall. (explain)
Texel RateThe Radeon R9 295X2 will be much (about 783%) better at anisotropic filtering than the Radeon R9 M375. (explain)
Pixel RateIf using a high screen resolution is important to you, then the Radeon R9 295X2 is superior to the Radeon R9 M375, by a large margin. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. One or more cards in this comparison are multi-core. This means that their bandwidth, texel and pixel rates are theoretically doubled - this does not mean the card will actually perform twice as fast, but only that it should in theory be able to. Actual game benchmarks will give a more accurate idea of what it's capable of. Price Comparison
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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Memory bandwidth is the largest amount of information (counted in megabytes per second) that can be transported over the external memory interface within a second. It's calculated by multiplying the card's interface width by the speed of its memory. If it uses DDR type memory, it should be multiplied by 2 once again. If it uses DDR5, multiply by 4 instead. The higher the card's memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and high resolutions. Texel Rate: Texel rate is the maximum texture map elements (texels) that can be processed in one second. This number is worked out by multiplying the total texture units of the card by the core speed of the chip. The better this number, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in one second. Pixel Rate: Pixel rate is the maximum number of pixels the graphics card can possibly record to the local memory in a second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the amount of ROPs by the the core clock speed. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel fill rate also depends on many other factors, most notably the memory bandwidth of the card - the lower the bandwidth is, the lower the potential to get to the maximum fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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