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GeForce 9500 GT 512MB GDDR3 vs Radeon R7 M360

Intro

The GeForce 9500 GT 512MB GDDR3 has core speeds of 550 MHz on the GPU, and 800 MHz on the 512 MB of GDDR3 RAM. It features 32 SPUs along with 16 TAUs and 8 ROPs.

Compare those specifications to the Radeon R7 M360, which comes with GPU clock speed of 1125 MHz, and 2048 MB of DDR3 memory running at 1000 MHz through a 64-bit bus. It also features 384 SPUs, 24 Texture Address Units, and 8 ROPs.

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Power Usage and Theoretical Benchmarks

Memory Bandwidth

Theoretically, the GeForce 9500 GT 512MB GDDR3 should be much faster than the Radeon R7 M360 overall. (explain)

GeForce 9500 GT 512MB GDDR3 25600 MB/sec
Radeon R7 M360 16000 MB/sec
Difference: 9600 (60%)

Texel Rate

The Radeon R7 M360 will be quite a bit (more or less 207%) better at anisotropic filtering than the GeForce 9500 GT 512MB GDDR3. (explain)

Radeon R7 M360 27000 Mtexels/sec
GeForce 9500 GT 512MB GDDR3 8800 Mtexels/sec
Difference: 18200 (207%)

Pixel Rate

If using lots of anti-aliasing is important to you, then the Radeon R7 M360 is the winner, by a large margin. (explain)

Radeon R7 M360 9000 Mpixels/sec
GeForce 9500 GT 512MB GDDR3 4400 Mpixels/sec
Difference: 4600 (105%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce 9500 GT 512MB GDDR3

Amazon.com

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Radeon R7 M360

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce 9500 GT 512MB GDDR3 Radeon R7 M360
Manufacturer nVidia AMD
Year July 2008 2015
Code Name G96b Oland
Memory 512 MB 2048 MB
Core Speed 550 MHz 1125 MHz
Memory Speed 1600 MHz 2000 MHz
Power (Max TDP) 50 watts (Unknown) watts
Bandwidth 25600 MB/sec 16000 MB/sec
Texel Rate 8800 Mtexels/sec 27000 Mtexels/sec
Pixel Rate 4400 Mpixels/sec 9000 Mpixels/sec
Unified Shaders 32 384
Texture Mapping Units 16 24
Render Output Units 8 8
Bus Type GDDR3 DDR3
Bus Width 128-bit 64-bit
Fab Process 55 nm 28 nm
Transistors 314 million (Unknown) million
Bus PCIe x16 2.0, PCI PCIe 3.0 x16
DirectX Version DirectX 10 DirectX 12
OpenGL Version OpenGL 3.0 OpenGL 4.3

Memory Bandwidth: Bandwidth is the largest amount of data (measured in megabytes per second) that can be moved over the external memory interface in one second. It is calculated by multiplying the bus width by its memory clock speed. If the card has DDR type memory, it must be multiplied by 2 again. If DDR5, multiply by ANOTHER 2x. The better the bandwidth is, the better the card will be in general. It especially helps with AA, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are processed in one second. This is worked out by multiplying the total number of texture units by the core speed of the chip. The higher this number, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in a second.

Pixel Rate: Pixel rate is the most pixels that the graphics card can possibly record to its local memory in one second - measured in millions of pixels per second. The figure is calculated by multiplying the number of Raster Operations Pipelines by the clock speed of the card. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel fill rate also depends on quite a few other factors, especially the memory bandwidth - the lower the memory bandwidth is, the lower the ability to reach the maximum fill rate.

Display Prices

Hide Prices

GeForce 9500 GT 512MB GDDR3

Amazon.com

Check prices at:

Radeon R7 M360

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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