Compare any two graphics cards:
Radeon HD 5770 vs Radeon R5 M330
IntroThe Radeon HD 5770 features a clock speed of 850 MHz and a GDDR5 memory speed of 1200 MHz. It also makes use of a 128-bit bus, and makes use of a 40 nm design. It is comprised of 800(160x5) SPUs, 40 Texture Address Units, and 16 ROPs.Compare those specifications to the Radeon R5 M330, which comes with core speeds of 1030 MHz on the GPU, and 900 MHz on the 2048 MB of DDR3 RAM. It features 320 SPUs along with 20 Texture Address Units and 8 Rasterization Operator Units.
Display Graphs
Power Usage and Theoretical BenchmarksMemory BandwidthThe Radeon HD 5770 should theoretically be quite a bit faster than the Radeon R5 M330 in general. (explain)
Texel RateThe Radeon HD 5770 is a lot (more or less 65%) more effective at texture filtering than the Radeon R5 M330. (explain)
Pixel RateThe Radeon HD 5770 is much (approximately 65%) more effective at AA than the Radeon R5 M330, and should be able to handle higher screen resolutions while still performing well. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Bandwidth is the max amount of information (counted in MB per second) that can be transported past the external memory interface within a second. The number is worked out by multiplying the bus width by the speed of its memory. If it uses DDR RAM, it must be multiplied by 2 once again. If DDR5, multiply by 4 instead. The higher the card's memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and high resolutions. Texel Rate: Texel rate is the maximum texture map elements (texels) that can be applied per second. This figure is calculated by multiplying the total texture units by the core speed of the chip. The better this number, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels in a second. Pixel Rate: Pixel rate is the most pixels that the graphics card could possibly record to its local memory in one second - measured in millions of pixels per second. The number is worked out by multiplying the number of Raster Operations Pipelines by the clock speed of the card. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel rate also depends on quite a few other factors, especially the memory bandwidth of the card - the lower the bandwidth is, the lower the ability to get to the maximum fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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Comments
One Response to “Radeon HD 5770 vs Radeon R5 M330”My Laptops configuration is
i7 6500U
16GB Ram
2GB GPU And Radeon R5 M330 and Intel HD 520 (integrated)
Can I run GTA V? Assassin creed Unity? Assasincreed Syndicate? Crysis 3?
If yes at what settings?
Thank you in Advance