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GeForce GTX 660 vs Radeon R5 M330

Intro

The GeForce GTX 660 uses a 28 nm design. nVidia has clocked the core frequency at 980 MHz. The GDDR5 memory is set to run at a frequency of 1502 MHz on this specific model. It features 960 SPUs as well as 80 TAUs and 24 Rasterization Operator Units.

Compare those specifications to the Radeon R5 M330, which features core speeds of 1030 MHz on the GPU, and 900 MHz on the 2048 MB of DDR3 memory. It features 320 SPUs as well as 20 TAUs and 8 Rasterization Operator Units.

Display Graphs

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Power Usage and Theoretical Benchmarks

Memory Bandwidth

As far as performance goes, the GeForce GTX 660 should in theory be a lot superior to the Radeon R5 M330 overall. (explain)

GeForce GTX 660 144192 MB/sec
Radeon R5 M330 14400 MB/sec
Difference: 129792 (901%)

Texel Rate

The GeForce GTX 660 will be quite a bit (approximately 281%) faster with regards to AF than the Radeon R5 M330. (explain)

GeForce GTX 660 78400 Mtexels/sec
Radeon R5 M330 20600 Mtexels/sec
Difference: 57800 (281%)

Pixel Rate

If using a high screen resolution is important to you, then the GeForce GTX 660 is superior to the Radeon R5 M330, by far. (explain)

GeForce GTX 660 23520 Mpixels/sec
Radeon R5 M330 8240 Mpixels/sec
Difference: 15280 (185%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 660

Amazon.com

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Radeon R5 M330

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 660 Radeon R5 M330
Manufacturer nVidia AMD
Year September 2012 2015
Code Name GK106 Oland
Memory 2048 MB 2048 MB
Core Speed 980 MHz 1030 MHz
Memory Speed 6008 MHz 1800 MHz
Power (Max TDP) 140 watts (Unknown) watts
Bandwidth 144192 MB/sec 14400 MB/sec
Texel Rate 78400 Mtexels/sec 20600 Mtexels/sec
Pixel Rate 23520 Mpixels/sec 8240 Mpixels/sec
Unified Shaders 960 320
Texture Mapping Units 80 20
Render Output Units 24 8
Bus Type GDDR5 DDR3
Bus Width 192-bit 64-bit
Fab Process 28 nm 28 nm
Transistors 2540 million (Unknown) million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 11.0 DirectX 12
OpenGL Version OpenGL 4.3 OpenGL 4.3

Memory Bandwidth: Bandwidth is the largest amount of data (measured in megabytes per second) that can be transferred over the external memory interface in one second. The number is calculated by multiplying the interface width by its memory clock speed. If it uses DDR RAM, it must be multiplied by 2 again. If DDR5, multiply by 4 instead. The better the card's memory bandwidth, the faster the card will be in general. It especially helps with AA, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are applied per second. This figure is worked out by multiplying the total texture units by the core clock speed of the chip. The better the texel rate, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in one second.

Pixel Rate: Pixel rate is the most pixels that the graphics card can possibly record to its local memory in one second - measured in millions of pixels per second. The figure is worked out by multiplying the number of colour ROPs by the clock speed of the card. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel fill rate is also dependant on quite a few other factors, most notably the memory bandwidth - the lower the memory bandwidth is, the lower the potential to reach the max fill rate.

Display Prices

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GeForce GTX 660

Amazon.com

Check prices at:

Radeon R5 M330

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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