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GeForce 820M vs Radeon HD 7990

Intro

The GeForce 820M comes with a GPU core clock speed of 719 MHz, and the 2048 MB of DDR3 RAM runs at 1000 MHz through a 64-bit bus. It also is comprised of 96 SPUs, 16 Texture Address Units, and 4 ROPs.

Compare all of that to the Radeon HD 7990, which comes with GPU clock speed of 950 MHz, and 3072 MB of GDDR5 RAM running at 1500 MHz through a 384-bit bus. It also is made up of 2048 Stream Processors, 128 Texture Address Units, and 32 Raster Operation Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Radeon HD 7990 15520 points
GeForce 820M 850 points
Difference: 14670 (1726%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce 820M 15 Watts
Radeon HD 7990 375 Watts
Difference: 360 Watts (2400%)

Memory Bandwidth

Performance-wise, the Radeon HD 7990 should in theory be quite a bit better than the GeForce 820M overall. (explain)

Radeon HD 7990 576000 MB/sec
GeForce 820M 16000 MB/sec
Difference: 560000 (3500%)

Texel Rate

The Radeon HD 7990 will be much (about 2014%) better at texture filtering than the GeForce 820M. (explain)

Radeon HD 7990 243200 Mtexels/sec
GeForce 820M 11504 Mtexels/sec
Difference: 231696 (2014%)

Pixel Rate

The Radeon HD 7990 will be a lot (about 2014%) better at AA than the GeForce 820M, and also will be able to handle higher resolutions more effectively. (explain)

Radeon HD 7990 60800 Mpixels/sec
GeForce 820M 2876 Mpixels/sec
Difference: 57924 (2014%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

One or more cards in this comparison are multi-core. This means that their bandwidth, texel and pixel rates are theoretically doubled - this does not mean the card will actually perform twice as fast, but only that it should in theory be able to. Actual game benchmarks will give a more accurate idea of what it's capable of.

Price Comparison

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GeForce 820M

Amazon.com

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Radeon HD 7990

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce 820M Radeon HD 7990
Manufacturer nVidia AMD
Year February 2014 April 2013
Code Name GF117 Malta
Memory 2048 MB 3072 MB (x2)
Core Speed 719 MHz 950 MHz (x2)
Memory Speed 2000 MHz 6000 MHz (x2)
Power (Max TDP) 15 watts 375 watts
Bandwidth 16000 MB/sec 576000 MB/sec
Texel Rate 11504 Mtexels/sec 243200 Mtexels/sec
Pixel Rate 2876 Mpixels/sec 60800 Mpixels/sec
Unified Shaders 96 2048 (x2)
Texture Mapping Units 16 128 (x2)
Render Output Units 4 32 (x2)
Bus Type DDR3 GDDR5
Bus Width 64-bit 384-bit (x2)
Fab Process 28 nm 28 nm
Transistors (Unknown) million 4313 million
Bus PCIe 2.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12 DirectX 11.1
OpenGL Version OpenGL 4.5 OpenGL 4.3

Memory Bandwidth: Bandwidth is the largest amount of data (in units of MB per second) that can be moved across the external memory interface within a second. It's worked out by multiplying the interface width by its memory speed. If the card has DDR type memory, the result should be multiplied by 2 again. If it uses DDR5, multiply by 4 instead. The higher the bandwidth is, the faster the card will be in general. It especially helps with anti-aliasing, HDR and high resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are processed in one second. This number is worked out by multiplying the total amount of texture units of the card by the core speed of the chip. The better this number, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in one second.

Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics chip can possibly record to its local memory per second - measured in millions of pixels per second. The figure is calculated by multiplying the number of Raster Operations Pipelines by the the card's clock speed. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel fill rate also depends on lots of other factors, especially the memory bandwidth - the lower the memory bandwidth is, the lower the potential to reach the maximum fill rate.

Display Prices

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GeForce 820M

Amazon.com

Check prices at:

Radeon HD 7990

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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