Compare any two graphics cards:
GeForce 825M vs Radeon R9 M280X
IntroThe GeForce 825M has a GPU core speed of 850 MHz, and the 2048 MB of DDR3 memory is set to run at 900 MHz through a 64-bit bus. It also is made up of 384 SPUs, 16 Texture Address Units, and 8 ROPs.Compare that to the Radeon R9 M280X, which uses a 28 nm design. AMD has clocked the core speed at 900 MHz. The GDDR5 RAM runs at a speed of 1375 MHz on this model. It features 896 SPUs along with 56 TAUs and 16 ROPs.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthTheoretically speaking, the Radeon R9 M280X should perform a lot faster than the GeForce 825M overall. (explain)
Texel RateThe Radeon R9 M280X is a lot (approximately 271%) faster with regards to AF than the GeForce 825M. (explain)
Pixel RateThe Radeon R9 M280X will be much (approximately 112%) faster with regards to anti-aliasing than the GeForce 825M, and also capable of handling higher resolutions without losing too much performance. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Memory bandwidth is the max amount of information (measured in MB per second) that can be transferred across the external memory interface within a second. It is calculated by multiplying the card's interface width by its memory clock speed. If the card has DDR RAM, the result should be multiplied by 2 once again. If it uses DDR5, multiply by ANOTHER 2x. The better the memory bandwidth, the better the card will be in general. It especially helps with AA, HDR and high resolutions. Texel Rate: Texel rate is the maximum texture map elements (texels) that can be processed per second. This number is calculated by multiplying the total amount of texture units by the core speed of the chip. The better this number, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed per second. Pixel Rate: Pixel rate is the maximum number of pixels that the graphics chip could possibly record to its local memory per second - measured in millions of pixels per second. The figure is calculated by multiplying the amount of colour ROPs by the the core speed of the card. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel rate is also dependant on many other factors, most notably the memory bandwidth - the lower the memory bandwidth is, the lower the potential to reach the maximum fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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