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GeForce 810M vs Radeon R9 295X2

Intro

The GeForce 810M has a clock speed of 738 MHz and a DDR3 memory speed of 900 MHz. It also features a 64-bit bus, and uses a 28 nm design. It features 48 SPUs, 8 TAUs, and 4 Raster Operation Units.

Compare those specifications to the Radeon R9 295X2, which makes use of a 28 nm design. AMD has clocked the core frequency at 1018 MHz. The GDDR5 RAM works at a speed of 1250 MHz on this particular card. It features 2816 SPUs as well as 176 Texture Address Units and 64 ROPs.

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Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce 810M 15 Watts
Radeon R9 295X2 500 Watts
Difference: 485 Watts (3233%)

Memory Bandwidth

As far as performance goes, the Radeon R9 295X2 should in theory be quite a bit superior to the GeForce 810M in general. (explain)

Radeon R9 295X2 640000 MB/sec
GeForce 810M 14400 MB/sec
Difference: 625600 (4344%)

Texel Rate

The Radeon R9 295X2 is a lot (approximately 5969%) faster with regards to anisotropic filtering than the GeForce 810M. (explain)

Radeon R9 295X2 358336 Mtexels/sec
GeForce 810M 5904 Mtexels/sec
Difference: 352432 (5969%)

Pixel Rate

If using a high resolution is important to you, then the Radeon R9 295X2 is a better choice, by a large margin. (explain)

Radeon R9 295X2 130304 Mpixels/sec
GeForce 810M 2952 Mpixels/sec
Difference: 127352 (4314%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

One or more cards in this comparison are multi-core. This means that their bandwidth, texel and pixel rates are theoretically doubled - this does not mean the card will actually perform twice as fast, but only that it should in theory be able to. Actual game benchmarks will give a more accurate idea of what it's capable of.

Price Comparison

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GeForce 810M

Amazon.com

Check prices at:

Radeon R9 295X2

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce 810M Radeon R9 295X2
Manufacturer nVidia AMD
Year February 2014 April 2014
Code Name GF117 Vesuvius
Memory 1024 MB 4096 MB (x2)
Core Speed 738 MHz 1018 MHz (x2)
Memory Speed 1800 MHz 5000 MHz (x2)
Power (Max TDP) 15 watts 500 watts
Bandwidth 14400 MB/sec 640000 MB/sec
Texel Rate 5904 Mtexels/sec 358336 Mtexels/sec
Pixel Rate 2952 Mpixels/sec 130304 Mpixels/sec
Unified Shaders 48 2816 (x2)
Texture Mapping Units 8 176 (x2)
Render Output Units 4 64 (x2)
Bus Type DDR3 GDDR5
Bus Width 64-bit 512-bit (x2)
Fab Process 28 nm 28 nm
Transistors (Unknown) million 6200 million
Bus PCIe 2.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12 DirectX 11.2
OpenGL Version OpenGL 4.5 OpenGL 4.3

Memory Bandwidth: Memory bandwidth is the largest amount of information (measured in megabytes per second) that can be transferred across the external memory interface in one second. The number is worked out by multiplying the card's interface width by the speed of its memory. If the card has DDR type memory, it should be multiplied by 2 once again. If DDR5, multiply by ANOTHER 2x. The higher the memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that are processed per second. This is calculated by multiplying the total number of texture units of the card by the core speed of the chip. The higher the texel rate, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed per second.

Pixel Rate: Pixel rate is the maximum number of pixels the graphics card could possibly record to its local memory in one second - measured in millions of pixels per second. The number is calculated by multiplying the number of Raster Operations Pipelines by the the core speed of the card. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel rate also depends on many other factors, especially the memory bandwidth - the lower the bandwidth is, the lower the ability to get to the max fill rate.

Display Prices

Hide Prices

GeForce 810M

Amazon.com

Check prices at:

Radeon R9 295X2

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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