Compare any two graphics cards:
GeForce GT 440 1.5GB vs Radeon R9 M295X
IntroThe GeForce GT 440 1.5GB has a core clock frequency of 594 MHz and a GDDR3 memory speed of 900 MHz. It also features a 192-bit bus, and makes use of a 40 nm design. It is comprised of 144 SPUs, 24 Texture Address Units, and 24 Raster Operation Units.Compare all that to the Radeon R9 M295X, which has a GPU core clock speed of 750 MHz, and 4096 MB of GDDR5 RAM set to run at 1375 MHz through a 256-bit bus. It also features 2048 SPUs, 128 TAUs, and 32 ROPs.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthThe Radeon R9 M295X should theoretically perform much faster than the GeForce GT 440 1.5GB in general. (explain)
Texel RateThe Radeon R9 M295X is quite a bit (approximately 573%) better at AF than the GeForce GT 440 1.5GB. (explain)
Pixel RateThe Radeon R9 M295X should be much (approximately 68%) better at FSAA than the GeForce GT 440 1.5GB, and also should be able to handle higher screen resolutions without losing too much performance. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Memory bandwidth is the largest amount of data (in units of MB per second) that can be moved over the external memory interface in a second. It is calculated by multiplying the card's interface width by the speed of its memory. If it uses DDR type RAM, it must be multiplied by 2 again. If it uses DDR5, multiply by ANOTHER 2x. The higher the card's memory bandwidth, the faster the card will be in general. It especially helps with AA, HDR and higher screen resolutions. Texel Rate: Texel rate is the maximum texture map elements (texels) that are processed per second. This is calculated by multiplying the total amount of texture units by the core speed of the chip. The higher this number, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels per second. Pixel Rate: Pixel rate is the maximum number of pixels that the graphics chip could possibly write to its local memory in one second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the amount of colour ROPs by the the core speed of the card. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel rate also depends on lots of other factors, most notably the memory bandwidth - the lower the bandwidth is, the lower the ability to get to the maximum fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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