Compare any two graphics cards:
GeForce GTX Titan Black vs Radeon R9 M295X
IntroThe GeForce GTX Titan Black makes use of a 28 nm design. nVidia has clocked the core frequency at 889 MHz. The GDDR5 RAM works at a frequency of 1750 MHz on this specific model. It features 2880 SPUs as well as 240 Texture Address Units and 48 Rasterization Operator Units.Compare those specs to the Radeon R9 M295X, which makes use of a 28 nm design. AMD has clocked the core speed at 750 MHz. The GDDR5 RAM works at a speed of 1375 MHz on this specific model. It features 2048 SPUs as well as 128 TAUs and 32 ROPs.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthThe GeForce GTX Titan Black, in theory, should perform a lot faster than the Radeon R9 M295X overall. (explain)
Texel RateThe GeForce GTX Titan Black should be quite a bit (more or less 122%) faster with regards to AF than the Radeon R9 M295X. (explain)
Pixel RateThe GeForce GTX Titan Black will be quite a bit (approximately 78%) more effective at AA than the Radeon R9 M295X, and able to handle higher screen resolutions without losing too much performance. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Memory bandwidth is the largest amount of data (in units of megabytes per second) that can be transferred across the external memory interface in one second. It's calculated by multiplying the bus width by the speed of its memory. If the card has DDR type RAM, it should be multiplied by 2 once again. If DDR5, multiply by ANOTHER 2x. The higher the memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and higher screen resolutions. Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are processed per second. This number is worked out by multiplying the total texture units by the core speed of the chip. The higher this number, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied per second. Pixel Rate: Pixel rate is the maximum number of pixels the video card can possibly record to its local memory in one second - measured in millions of pixels per second. The number is worked out by multiplying the number of ROPs by the the core speed of the card. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel fill rate is also dependant on quite a few other factors, especially the memory bandwidth - the lower the memory bandwidth is, the lower the ability to get to the max fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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