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GeForce GTX 960 vs Radeon R7 M265

Intro

The GeForce GTX 960 comes with core speeds of 1127 MHz on the GPU, and 1750 MHz on the 2048 MB of GDDR5 RAM. It features 1024 SPUs as well as 64 Texture Address Units and 32 Rasterization Operator Units.

Compare those specs to the Radeon R7 M265, which uses a 28 nm design. AMD has set the core speed at 725 MHz. The DDR3 RAM runs at a speed of 1000 MHz on this particular model. It features 384 SPUs as well as 24 Texture Address Units and 8 ROPs.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce GTX 960 7627 points
Radeon R7 M265 3256 points
Difference: 4371 (134%)

Ethereum Mining Hash Rate

Radeon R7 M265 14 Mh/s
GeForce GTX 960 11 Mh/s
Difference: 3 (27%)

Power Usage and Theoretical Benchmarks

Memory Bandwidth

Theoretically speaking, the GeForce GTX 960 should be 250% faster than the Radeon R7 M265 overall, due to its greater bandwidth. (explain)

GeForce GTX 960 112000 MB/sec
Radeon R7 M265 32000 MB/sec
Difference: 80000 (250%)

Texel Rate

The GeForce GTX 960 should be quite a bit (more or less 315%) better at AF than the Radeon R7 M265. (explain)

GeForce GTX 960 72128 Mtexels/sec
Radeon R7 M265 17400 Mtexels/sec
Difference: 54728 (315%)

Pixel Rate

The GeForce GTX 960 should be quite a bit (about 522%) more effective at FSAA than the Radeon R7 M265, and able to handle higher resolutions while still performing well. (explain)

GeForce GTX 960 36064 Mpixels/sec
Radeon R7 M265 5800 Mpixels/sec
Difference: 30264 (522%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 960

Amazon.com

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Radeon R7 M265

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 960 Radeon R7 M265
Manufacturer nVidia AMD
Year January 2015 May 1 2014
Code Name GM206 Opal XT
Memory 2048 MB 2048 MB
Core Speed 1127 MHz 725 MHz
Memory Speed 7000 MHz 2000 MHz
Power (Max TDP) 120 watts (Unknown) watts
Bandwidth 112000 MB/sec 32000 MB/sec
Texel Rate 72128 Mtexels/sec 17400 Mtexels/sec
Pixel Rate 36064 Mpixels/sec 5800 Mpixels/sec
Unified Shaders 1024 384
Texture Mapping Units 64 24
Render Output Units 32 8
Bus Type GDDR5 DDR3
Bus Width 128-bit 128-bit
Fab Process 28 nm 28 nm
Transistors 2940 million (Unknown) million
Bus PCIe 3.0 x16 PCIe 3.0 x8
DirectX Version DirectX 12.0 DirectX 11.2
OpenGL Version OpenGL 4.5 OpenGL 4.3

Memory Bandwidth: Memory bandwidth is the maximum amount of data (in units of megabytes per second) that can be moved across the external memory interface within a second. It is calculated by multiplying the bus width by its memory clock speed. If the card has DDR RAM, it must be multiplied by 2 once again. If DDR5, multiply by ANOTHER 2x. The higher the card's memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be applied in one second. This figure is calculated by multiplying the total number of texture units by the core clock speed of the chip. The better this number, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels in a second.

Pixel Rate: Pixel rate is the most pixels the video card could possibly record to its local memory per second - measured in millions of pixels per second. The number is calculated by multiplying the number of Raster Operations Pipelines by the clock speed of the card. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel rate also depends on many other factors, most notably the memory bandwidth - the lower the memory bandwidth is, the lower the potential to reach the max fill rate.

Display Prices

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GeForce GTX 960

Amazon.com

Check prices at:

Radeon R7 M265

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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