Compare any two graphics cards:
GeForce 8800 GT 256MB vs Radeon R9 M280X
IntroThe GeForce 8800 GT 256MB uses a 65 nm design. nVidia has clocked the core speed at 600 MHz. The GDDR3 RAM works at a frequency of 700 MHz on this particular model. It features 112 SPUs as well as 56 Texture Address Units and 16 ROPs.Compare those specifications to the Radeon R9 M280X, which comes with a clock speed of 900 MHz and a GDDR5 memory speed of 1375 MHz. It also uses a 128-bit memory bus, and uses a 28 nm design. It features 896 SPUs, 56 Texture Address Units, and 16 ROPs.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthIn theory, the Radeon R9 M280X will be 96% faster than the GeForce 8800 GT 256MB in general, due to its greater bandwidth. (explain)
Texel RateThe Radeon R9 M280X should be a lot (more or less 50%) better at AF than the GeForce 8800 GT 256MB. (explain)
Pixel RateThe Radeon R9 M280X is much (approximately 50%) better at anti-aliasing than the GeForce 8800 GT 256MB, and will be capable of handling higher resolutions better. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Memory bandwidth is the max amount of information (in units of MB per second) that can be moved past the external memory interface in one second. It's worked out by multiplying the bus width by its memory clock speed. If it uses DDR type memory, it must be multiplied by 2 again. If DDR5, multiply by 4 instead. The higher the card's memory bandwidth, the faster the card will be in general. It especially helps with AA, HDR and higher screen resolutions. Texel Rate: Texel rate is the maximum texture map elements (texels) that can be processed in one second. This number is calculated by multiplying the total texture units by the core speed of the chip. The higher the texel rate, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in a second. Pixel Rate: Pixel rate is the most pixels the video card could possibly write to its local memory per second - measured in millions of pixels per second. The figure is calculated by multiplying the amount of Raster Operations Pipelines by the the core speed of the card. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel output rate also depends on quite a few other factors, most notably the memory bandwidth of the card - the lower the bandwidth is, the lower the ability to reach the max fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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