Compare any two graphics cards:
VS

GeForce GTX Titan Black vs Radeon R7 M265

Intro

The GeForce GTX Titan Black makes use of a 28 nm design. nVidia has set the core speed at 889 MHz. The GDDR5 memory works at a frequency of 1750 MHz on this specific model. It features 2880 SPUs along with 240 Texture Address Units and 48 Rasterization Operator Units.

Compare those specs to the Radeon R7 M265, which makes use of a 28 nm design. AMD has clocked the core speed at 725 MHz. The DDR3 RAM is set to run at a frequency of 1000 MHz on this particular card. It features 384 SPUs as well as 24 Texture Address Units and 8 Rasterization Operator Units.

Display Graphs

Hide Graphs

Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce GTX Titan Black 11666 points
Radeon R7 M265 3256 points
Difference: 8410 (258%)

Power Usage and Theoretical Benchmarks

Memory Bandwidth

Performance-wise, the GeForce GTX Titan Black should in theory be a lot superior to the Radeon R7 M265 in general. (explain)

GeForce GTX Titan Black 336000 MB/sec
Radeon R7 M265 32000 MB/sec
Difference: 304000 (950%)

Texel Rate

The GeForce GTX Titan Black is quite a bit (approximately 1126%) better at anisotropic filtering than the Radeon R7 M265. (explain)

GeForce GTX Titan Black 213360 Mtexels/sec
Radeon R7 M265 17400 Mtexels/sec
Difference: 195960 (1126%)

Pixel Rate

The GeForce GTX Titan Black will be quite a bit (more or less 636%) better at AA than the Radeon R7 M265, and will be capable of handling higher screen resolutions without slowing down too much. (explain)

GeForce GTX Titan Black 42672 Mpixels/sec
Radeon R7 M265 5800 Mpixels/sec
Difference: 36872 (636%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

Hide Prices

GeForce GTX Titan Black

Amazon.com

Check prices at:

Radeon R7 M265

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model GeForce GTX Titan Black Radeon R7 M265
Manufacturer nVidia AMD
Year February 2014 May 1 2014
Code Name GK110-430 Opal XT
Memory 6144 MB 2048 MB
Core Speed 889 MHz 725 MHz
Memory Speed 7000 MHz 2000 MHz
Power (Max TDP) 250 watts (Unknown) watts
Bandwidth 336000 MB/sec 32000 MB/sec
Texel Rate 213360 Mtexels/sec 17400 Mtexels/sec
Pixel Rate 42672 Mpixels/sec 5800 Mpixels/sec
Unified Shaders 2880 384
Texture Mapping Units 240 24
Render Output Units 48 8
Bus Type GDDR5 DDR3
Bus Width 384-bit 128-bit
Fab Process 28 nm 28 nm
Transistors 7080 million (Unknown) million
Bus PCIe 3.0 x16 PCIe 3.0 x8
DirectX Version DirectX 11.0 DirectX 11.2
OpenGL Version OpenGL 4.4 OpenGL 4.3

Memory Bandwidth: Memory bandwidth is the maximum amount of data (in units of megabytes per second) that can be moved past the external memory interface in a second. It's worked out by multiplying the bus width by the speed of its memory. In the case of DDR type memory, the result should be multiplied by 2 once again. If it uses DDR5, multiply by 4 instead. The better the memory bandwidth, the better the card will be in general. It especially helps with AA, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that can be applied per second. This number is calculated by multiplying the total texture units of the card by the core speed of the chip. The better this number, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in a second.

Pixel Rate: Pixel rate is the maximum number of pixels that the graphics chip could possibly write to its local memory per second - measured in millions of pixels per second. The figure is calculated by multiplying the amount of ROPs by the the card's clock speed. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel fill rate is also dependant on many other factors, most notably the memory bandwidth of the card - the lower the memory bandwidth is, the lower the ability to get to the max fill rate.

Display Prices

Hide Prices

GeForce GTX Titan Black

Amazon.com

Check prices at:

Radeon R7 M265

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti Spam by WP-SpamShield