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Radeon HD 6990 vs Radeon R7 M260

Intro

The Radeon HD 6990 uses a 40 nm design. AMD has clocked the core frequency at 830 MHz. The GDDR5 RAM works at a frequency of 1250 MHz on this particular card. It features 1536 SPUs as well as 96 Texture Address Units and 32 Rasterization Operator Units.

Compare those specifications to the Radeon R7 M260, which has clock speeds of 715 MHz on the GPU, and 1000 MHz on the 2048 MB of DDR3 memory. It features 384 SPUs along with 24 TAUs and 8 Rasterization Operator Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Radeon HD 6990 5820 points
Radeon R7 M260 1120 points
Difference: 4700 (420%)

Power Usage and Theoretical Benchmarks

Memory Bandwidth

Theoretically speaking, the Radeon HD 6990 is 1900% quicker than the Radeon R7 M260 in general, due to its higher data rate. (explain)

Radeon HD 6990 320000 MB/sec
Radeon R7 M260 16000 MB/sec
Difference: 304000 (1900%)

Texel Rate

The Radeon HD 6990 is a lot (about 829%) faster with regards to texture filtering than the Radeon R7 M260. (explain)

Radeon HD 6990 159360 Mtexels/sec
Radeon R7 M260 17160 Mtexels/sec
Difference: 142200 (829%)

Pixel Rate

If using a high resolution is important to you, then the Radeon HD 6990 is superior to the Radeon R7 M260, by a large margin. (explain)

Radeon HD 6990 53120 Mpixels/sec
Radeon R7 M260 5720 Mpixels/sec
Difference: 47400 (829%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

One or more cards in this comparison are multi-core. This means that their bandwidth, texel and pixel rates are theoretically doubled - this does not mean the card will actually perform twice as fast, but only that it should in theory be able to. Actual game benchmarks will give a more accurate idea of what it's capable of.

Price Comparison

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Radeon HD 6990

Amazon.com

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Radeon R7 M260

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model Radeon HD 6990 Radeon R7 M260
Manufacturer AMD AMD
Year March 2011 June 2014
Code Name Antilles Opal/Topaz
Memory 2048 MB (x2) 2048 MB
Core Speed 830 MHz (x2) 715 MHz
Memory Speed 5000 MHz (x2) 2000 MHz
Power (Max TDP) 375 watts (Unknown) watts
Bandwidth 320000 MB/sec 16000 MB/sec
Texel Rate 159360 Mtexels/sec 17160 Mtexels/sec
Pixel Rate 53120 Mpixels/sec 5720 Mpixels/sec
Unified Shaders 1536 (x2) 384
Texture Mapping Units 96 (x2) 24
Render Output Units 32 (x2) 8
Bus Type GDDR5 DDR3
Bus Width 256-bit (x2) 64-bit
Fab Process 40 nm 28 nm
Transistors 2640 million (Unknown) million
Bus PCIe 2.1 x16 PCIe 3.0 x8
DirectX Version DirectX 11 DirectX 11.2
OpenGL Version OpenGL 4.1 OpenGL 4.3

Memory Bandwidth: Bandwidth is the maximum amount of information (in units of megabytes per second) that can be transported past the external memory interface within a second. It is calculated by multiplying the card's bus width by the speed of its memory. In the case of DDR memory, it should be multiplied by 2 once again. If DDR5, multiply by 4 instead. The higher the card's memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be processed in one second. This is worked out by multiplying the total number of texture units of the card by the core clock speed of the chip. The better the texel rate, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in one second.

Pixel Rate: Pixel rate is the maximum number of pixels that the graphics chip could possibly record to the local memory in one second - measured in millions of pixels per second. The figure is worked out by multiplying the number of Render Output Units by the the core speed of the card. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel output rate is also dependant on quite a few other factors, especially the memory bandwidth of the card - the lower the bandwidth is, the lower the potential to get to the maximum fill rate.

Display Prices

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Radeon HD 6990

Amazon.com

Check prices at:

Radeon R7 M260

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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