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Geforce GTX 780 vs Radeon R7 M260

Intro

The Geforce GTX 780 makes use of a 28 nm design. nVidia has set the core speed at 863 MHz. The GDDR5 memory is set to run at a frequency of 1502 MHz on this card. It features 2304 SPUs as well as 192 TAUs and 48 ROPs.

Compare that to the Radeon R7 M260, which has a GPU core clock speed of 715 MHz, and 2048 MB of DDR3 memory running at 1000 MHz through a 64-bit bus. It also is comprised of 384 SPUs, 24 Texture Address Units, and 8 Raster Operation Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Geforce GTX 780 10082 points
Radeon R7 M260 1120 points
Difference: 8962 (800%)

Power Usage and Theoretical Benchmarks

Memory Bandwidth

Performance-wise, the Geforce GTX 780 should theoretically be much better than the Radeon R7 M260 overall. (explain)

Geforce GTX 780 288384 MB/sec
Radeon R7 M260 16000 MB/sec
Difference: 272384 (1702%)

Texel Rate

The Geforce GTX 780 will be much (approximately 866%) faster with regards to anisotropic filtering than the Radeon R7 M260. (explain)

Geforce GTX 780 165696 Mtexels/sec
Radeon R7 M260 17160 Mtexels/sec
Difference: 148536 (866%)

Pixel Rate

The Geforce GTX 780 will be much (approximately 624%) faster with regards to full screen anti-aliasing than the Radeon R7 M260, and also should be capable of handling higher screen resolutions more effectively. (explain)

Geforce GTX 780 41424 Mpixels/sec
Radeon R7 M260 5720 Mpixels/sec
Difference: 35704 (624%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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Geforce GTX 780

Amazon.com

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Radeon R7 M260

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model Geforce GTX 780 Radeon R7 M260
Manufacturer nVidia AMD
Year May 2013 June 2014
Code Name GK110 Opal/Topaz
Memory 3072 MB 2048 MB
Core Speed 863 MHz 715 MHz
Memory Speed 6008 MHz 2000 MHz
Power (Max TDP) 250 watts (Unknown) watts
Bandwidth 288384 MB/sec 16000 MB/sec
Texel Rate 165696 Mtexels/sec 17160 Mtexels/sec
Pixel Rate 41424 Mpixels/sec 5720 Mpixels/sec
Unified Shaders 2304 384
Texture Mapping Units 192 24
Render Output Units 48 8
Bus Type GDDR5 DDR3
Bus Width 384-bit 64-bit
Fab Process 28 nm 28 nm
Transistors 7080 million (Unknown) million
Bus PCIe 3.0 x16 PCIe 3.0 x8
DirectX Version DirectX 11.0 DirectX 11.2
OpenGL Version OpenGL 4.3 OpenGL 4.3

Memory Bandwidth: Memory bandwidth is the largest amount of data (measured in MB per second) that can be moved across the external memory interface within a second. It's calculated by multiplying the interface width by its memory speed. In the case of DDR RAM, it must be multiplied by 2 again. If it uses DDR5, multiply by 4 instead. The higher the bandwidth is, the better the card will be in general. It especially helps with anti-aliasing, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are applied in one second. This is worked out by multiplying the total number of texture units by the core speed of the chip. The higher this number, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in one second.

Pixel Rate: Pixel rate is the most pixels that the graphics chip could possibly write to the local memory per second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the number of Render Output Units by the the core speed of the card. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel fill rate also depends on quite a few other factors, most notably the memory bandwidth of the card - the lower the memory bandwidth is, the lower the ability to get to the max fill rate.

Display Prices

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Geforce GTX 780

Amazon.com

Check prices at:

Radeon R7 M260

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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