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Geforce GTX 770 vs Radeon R7 M260

Intro

The Geforce GTX 770 makes use of a 28 nm design. nVidia has clocked the core speed at 1046 MHz. The GDDR5 RAM runs at a speed of 1753 MHz on this specific model. It features 1536 SPUs along with 128 TAUs and 32 Rasterization Operator Units.

Compare those specifications to the Radeon R7 M260, which makes use of a 28 nm design. AMD has clocked the core frequency at 715 MHz. The DDR3 memory runs at a frequency of 1000 MHz on this card. It features 384 SPUs as well as 24 TAUs and 8 Rasterization Operator Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Geforce GTX 770 7854 points
Radeon R7 M260 1120 points
Difference: 6734 (601%)

Power Usage and Theoretical Benchmarks

Memory Bandwidth

In theory, the Geforce GTX 770 should be 1302% faster than the Radeon R7 M260 overall, because of its greater data rate. (explain)

Geforce GTX 770 224384 MB/sec
Radeon R7 M260 16000 MB/sec
Difference: 208384 (1302%)

Texel Rate

The Geforce GTX 770 will be quite a bit (approximately 680%) better at texture filtering than the Radeon R7 M260. (explain)

Geforce GTX 770 133888 Mtexels/sec
Radeon R7 M260 17160 Mtexels/sec
Difference: 116728 (680%)

Pixel Rate

If running with high levels of AA is important to you, then the Geforce GTX 770 is superior to the Radeon R7 M260, by a large margin. (explain)

Geforce GTX 770 33472 Mpixels/sec
Radeon R7 M260 5720 Mpixels/sec
Difference: 27752 (485%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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Geforce GTX 770

Amazon.com

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Radeon R7 M260

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model Geforce GTX 770 Radeon R7 M260
Manufacturer nVidia AMD
Year May 2013 June 2014
Code Name GK104 Opal/Topaz
Memory 2048 MB 2048 MB
Core Speed 1046 MHz 715 MHz
Memory Speed 7012 MHz 2000 MHz
Power (Max TDP) 230 watts (Unknown) watts
Bandwidth 224384 MB/sec 16000 MB/sec
Texel Rate 133888 Mtexels/sec 17160 Mtexels/sec
Pixel Rate 33472 Mpixels/sec 5720 Mpixels/sec
Unified Shaders 1536 384
Texture Mapping Units 128 24
Render Output Units 32 8
Bus Type GDDR5 DDR3
Bus Width 256-bit 64-bit
Fab Process 28 nm 28 nm
Transistors 3540 million (Unknown) million
Bus PCIe 3.0 x16 PCIe 3.0 x8
DirectX Version DirectX 11.0 DirectX 11.2
OpenGL Version OpenGL 4.3 OpenGL 4.3

Memory Bandwidth: Memory bandwidth is the largest amount of data (measured in megabytes per second) that can be moved past the external memory interface in a second. It is calculated by multiplying the card's interface width by its memory speed. In the case of DDR type RAM, it should be multiplied by 2 again. If DDR5, multiply by ANOTHER 2x. The higher the memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are applied per second. This number is calculated by multiplying the total texture units by the core speed of the chip. The better this number, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels per second.

Pixel Rate: Pixel rate is the maximum amount of pixels the graphics card can possibly record to the local memory in one second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the number of Render Output Units by the clock speed of the card. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel fill rate is also dependant on many other factors, especially the memory bandwidth - the lower the bandwidth is, the lower the ability to reach the maximum fill rate.

Display Prices

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Geforce GTX 770

Amazon.com

Check prices at:

Radeon R7 M260

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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