Compare any two graphics cards:
GeForce GTX 780 Ti vs Radeon R7 M260
IntroThe GeForce GTX 780 Ti features a GPU core clock speed of 875 MHz, and the 3072 MB of GDDR5 RAM is set to run at 1750 MHz through a 384-bit bus. It also is made up of 2880 SPUs, 240 Texture Address Units, and 48 Raster Operation Units.Compare those specs to the Radeon R7 M260, which comes with GPU core speed of 715 MHz, and 2048 MB of DDR3 RAM set to run at 1000 MHz through a 64-bit bus. It also features 384 SPUs, 24 Texture Address Units, and 8 Raster Operation Units.
Display Graphs
BenchmarksThese are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.
3DMark Fire Strike Graphics Score
Power Usage and Theoretical BenchmarksMemory BandwidthTheoretically speaking, the GeForce GTX 780 Ti should perform quite a bit faster than the Radeon R7 M260 in general. (explain)
Texel RateThe GeForce GTX 780 Ti will be a lot (about 1124%) more effective at AF than the Radeon R7 M260. (explain)
Pixel RateThe GeForce GTX 780 Ti should be quite a bit (about 634%) more effective at full screen anti-aliasing than the Radeon R7 M260, and should be able to handle higher screen resolutions more effectively. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Bandwidth is the largest amount of information (measured in megabytes per second) that can be transferred across the external memory interface within a second. It is calculated by multiplying the bus width by its memory speed. In the case of DDR memory, the result should be multiplied by 2 once again. If it uses DDR5, multiply by 4 instead. The higher the memory bandwidth, the faster the card will be in general. It especially helps with AA, High Dynamic Range and high resolutions. Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are processed in one second. This is calculated by multiplying the total amount of texture units by the core speed of the chip. The higher the texel rate, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels in a second. Pixel Rate: Pixel rate is the maximum number of pixels that the graphics card can possibly write to its local memory in a second - measured in millions of pixels per second. The figure is calculated by multiplying the number of ROPs by the the core speed of the card. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel rate is also dependant on many other factors, most notably the memory bandwidth of the card - the lower the bandwidth is, the lower the potential to get to the maximum fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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