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GeForce 940M vs Radeon HD 5670

Intro

The GeForce 940M has a clock speed of 1072 MHz and a DDR3 memory frequency of 1000 MHz. It also makes use of a 64-bit bus, and makes use of a 28 nm design. It features 384 SPUs, 24 TAUs, and 8 ROPs.

Compare all that to the Radeon HD 5670, which has a GPU core clock speed of 775 MHz, and 1024 MB of GDDR5 memory running at 1000 MHz through a 128-bit bus. It also features 400(80x5) Stream Processors, 20 TAUs, and 8 ROPs.

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Power Usage and Theoretical Benchmarks

Memory Bandwidth

Theoretically, the Radeon HD 5670 should perform a lot faster than the GeForce 940M in general. (explain)

Radeon HD 5670 64000 MB/sec
GeForce 940M 16000 MB/sec
Difference: 48000 (300%)

Texel Rate

The GeForce 940M will be a lot (about 66%) faster with regards to AF than the Radeon HD 5670. (explain)

GeForce 940M 25728 Mtexels/sec
Radeon HD 5670 15500 Mtexels/sec
Difference: 10228 (66%)

Pixel Rate

If using a high resolution is important to you, then the GeForce 940M is the winner, by far. (explain)

GeForce 940M 8576 Mpixels/sec
Radeon HD 5670 6200 Mpixels/sec
Difference: 2376 (38%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce 940M

Amazon.com

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Radeon HD 5670

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce 940M Radeon HD 5670
Manufacturer nVidia AMD
Year March 12 2015 January 14, 2010
Code Name GM108 Redwood XT
Memory 2048 MB 1024 MB
Core Speed 1072 MHz 775 MHz
Memory Speed 2000 MHz 4000 MHz
Power (Max TDP) (Unknown) watts 61 watts
Bandwidth 16000 MB/sec 64000 MB/sec
Texel Rate 25728 Mtexels/sec 15500 Mtexels/sec
Pixel Rate 8576 Mpixels/sec 6200 Mpixels/sec
Unified Shaders 384 400(80x5)
Texture Mapping Units 24 20
Render Output Units 8 8
Bus Type DDR3 GDDR5
Bus Width 64-bit 128-bit
Fab Process 28 nm 40 nm
Transistors (Unknown) million 627 million
Bus PCIe 3.0 x16 PCIe 2.1 x16
DirectX Version DirectX 12 DirectX 11
OpenGL Version OpenGL 4.5 OpenGL 3.2

Memory Bandwidth: Memory bandwidth is the maximum amount of data (counted in megabytes per second) that can be transported past the external memory interface in one second. It's calculated by multiplying the bus width by its memory clock speed. If the card has DDR type RAM, it must be multiplied by 2 again. If it uses DDR5, multiply by 4 instead. The higher the memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, HDR and high resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be applied per second. This number is worked out by multiplying the total texture units of the card by the core clock speed of the chip. The higher this number, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels in a second.

Pixel Rate: Pixel rate is the most pixels the video card can possibly write to the local memory in a second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the number of colour ROPs by the the card's clock speed. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel output rate also depends on lots of other factors, especially the memory bandwidth - the lower the memory bandwidth is, the lower the potential to get to the max fill rate.

Display Prices

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GeForce 940M

Amazon.com

Check prices at:

Radeon HD 5670

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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