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GeForce 920M vs GeForce GT 640 DDR3

Intro

The GeForce 920M features core speeds of 954 MHz on the GPU, and 900 MHz on the 2048 MB of DDR3 memory. It features 384 SPUs along with 32 TAUs and 8 ROPs.

Compare all of that to the GeForce GT 640 DDR3, which comes with core speeds of 900 MHz on the GPU, and 1782 MHz on the 2048 MB of DDR3 RAM. It features 384 SPUs as well as 32 Texture Address Units and 16 Rasterization Operator Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce GT 640 DDR3 1560 points
GeForce 920M 1180 points
Difference: 380 (32%)

Power Usage and Theoretical Benchmarks

Memory Bandwidth

Theoretically, the GeForce GT 640 DDR3 should perform much faster than the GeForce 920M in general. (explain)

GeForce GT 640 DDR3 57024 MB/sec
GeForce 920M 14400 MB/sec
Difference: 42624 (296%)

Texel Rate

The GeForce 920M will be just a bit (approximately 6%) faster with regards to anisotropic filtering than the GeForce GT 640 DDR3. (explain)

GeForce 920M 30528 Mtexels/sec
GeForce GT 640 DDR3 28800 Mtexels/sec
Difference: 1728 (6%)

Pixel Rate

The GeForce GT 640 DDR3 will be a lot (about 89%) faster with regards to full screen anti-aliasing than the GeForce 920M, and will be capable of handling higher resolutions while still performing well. (explain)

GeForce GT 640 DDR3 14400 Mpixels/sec
GeForce 920M 7632 Mpixels/sec
Difference: 6768 (89%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce 920M

Amazon.com

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GeForce GT 640 DDR3

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce 920M GeForce GT 640 DDR3
Manufacturer nVidia nVidia
Year March 12 2015 June 2012
Code Name GK208 GK107
Memory 2048 MB 2048 MB
Core Speed 954 MHz 900 MHz
Memory Speed 1800 MHz 3564 MHz
Power (Max TDP) (Unknown) watts 65 watts
Bandwidth 14400 MB/sec 57024 MB/sec
Texel Rate 30528 Mtexels/sec 28800 Mtexels/sec
Pixel Rate 7632 Mpixels/sec 14400 Mpixels/sec
Unified Shaders 384 384
Texture Mapping Units 32 32
Render Output Units 8 16
Bus Type DDR3 DDR3
Bus Width 64-bit 128-bit
Fab Process 28 nm 28 nm
Transistors (Unknown) million 1300 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12 DirectX 11.0
OpenGL Version OpenGL 4.5 OpenGL 4.2

Memory Bandwidth: Bandwidth is the largest amount of data (counted in megabytes per second) that can be transferred over the external memory interface within a second. It's calculated by multiplying the card's interface width by its memory clock speed. In the case of DDR RAM, the result should be multiplied by 2 once again. If DDR5, multiply by 4 instead. The better the card's memory bandwidth, the better the card will be in general. It especially helps with AA, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are processed per second. This is worked out by multiplying the total number of texture units of the card by the core speed of the chip. The higher this number, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in one second.

Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics card could possibly write to its local memory per second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the number of colour ROPs by the the card's clock speed. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel fill rate also depends on lots of other factors, especially the memory bandwidth of the card - the lower the bandwidth is, the lower the ability to reach the max fill rate.

Display Prices

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GeForce 920M

Amazon.com

Check prices at:

GeForce GT 640 DDR3

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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