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GeForce GTX 590 vs Radeon R9 390 8G

Intro

The GeForce GTX 590 has a GPU core clock speed of 607 MHz, and the 1536 MB of GDDR5 memory runs at 855 MHz through a 384-bit bus. It also is made up of 512 SPUs, 64 Texture Address Units, and 48 Raster Operation Units.

Compare those specs to the Radeon R9 390 8G, which makes use of a 28 nm design. AMD has set the core frequency at 1000 MHz. The GDDR5 memory works at a speed of 1500 MHz on this specific model. It features 2560 SPUs along with 160 TAUs and 64 Rasterization Operator Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Radeon R9 390 8G 12733 points
GeForce GTX 590 6680 points
Difference: 6053 (91%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon R9 390 8G 275 Watts
GeForce GTX 590 365 Watts
Difference: 90 Watts (33%)

Memory Bandwidth

As far as performance goes, the Radeon R9 390 8G should theoretically be a little bit superior to the GeForce GTX 590 in general. (explain)

Radeon R9 390 8G 384000 MB/sec
GeForce GTX 590 328320 MB/sec
Difference: 55680 (17%)

Texel Rate

The Radeon R9 390 8G is quite a bit (about 106%) more effective at texture filtering than the GeForce GTX 590. (explain)

Radeon R9 390 8G 160000 Mtexels/sec
GeForce GTX 590 77696 Mtexels/sec
Difference: 82304 (106%)

Pixel Rate

The Radeon R9 390 8G will be a bit (about 10%) more effective at FSAA than the GeForce GTX 590, and able to handle higher screen resolutions while still performing well. (explain)

Radeon R9 390 8G 64000 Mpixels/sec
GeForce GTX 590 58272 Mpixels/sec
Difference: 5728 (10%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

One or more cards in this comparison are multi-core. This means that their bandwidth, texel and pixel rates are theoretically doubled - this does not mean the card will actually perform twice as fast, but only that it should in theory be able to. Actual game benchmarks will give a more accurate idea of what it's capable of.

Price Comparison

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GeForce GTX 590

Amazon.com

Check prices at:

Radeon R9 390 8G

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 590 Radeon R9 390 8G
Manufacturer nVidia AMD
Year March 2011 June 2015
Code Name GF110 Grenada PRO
Memory 1536 MB (x2) 8192 MB
Core Speed 607 MHz (x2) 1000 MHz
Memory Speed 3420 MHz (x2) 6000 MHz
Power (Max TDP) 365 watts 275 watts
Bandwidth 328320 MB/sec 384000 MB/sec
Texel Rate 77696 Mtexels/sec 160000 Mtexels/sec
Pixel Rate 58272 Mpixels/sec 64000 Mpixels/sec
Unified Shaders 512 (x2) 2560
Texture Mapping Units 64 (x2) 160
Render Output Units 48 (x2) 64
Bus Type GDDR5 GDDR5
Bus Width 384-bit (x2) 512-bit
Fab Process 40 nm 28 nm
Transistors 3000 million 6200 million
Bus PCIe 2.0 x16 PCIe 3.0 ×16
DirectX Version DirectX 11 DirectX 12.0
OpenGL Version OpenGL 4.1 OpenGL 4.5

Memory Bandwidth: Bandwidth is the largest amount of information (in units of MB per second) that can be moved across the external memory interface in one second. It is calculated by multiplying the card's bus width by its memory clock speed. If the card has DDR type memory, the result should be multiplied by 2 once again. If DDR5, multiply by 4 instead. The better the memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are applied per second. This is calculated by multiplying the total texture units of the card by the core clock speed of the chip. The better this number, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in one second.

Pixel Rate: Pixel rate is the most pixels that the graphics card could possibly write to the local memory in a second - measured in millions of pixels per second. The figure is worked out by multiplying the number of Raster Operations Pipelines by the clock speed of the card. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel rate also depends on quite a few other factors, most notably the memory bandwidth of the card - the lower the memory bandwidth is, the lower the potential to reach the max fill rate.

Display Prices

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GeForce GTX 590

Amazon.com

Check prices at:

Radeon R9 390 8G

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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