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GeForce GTX 960 vs Radeon R7 370 2G

Intro

The GeForce GTX 960 makes use of a 28 nm design. nVidia has clocked the core speed at 1127 MHz. The GDDR5 RAM works at a frequency of 1750 MHz on this particular model. It features 1024 SPUs along with 64 TAUs and 32 Rasterization Operator Units.

Compare all that to the Radeon R7 370 2G, which features a core clock speed of 975 MHz and a GDDR5 memory speed of 1400 MHz. It also makes use of a 256-bit bus, and uses a 28 nm design. It is comprised of 1024 SPUs, 64 Texture Address Units, and 32 Raster Operation Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce GTX 960 7627 points
Radeon R7 370 2G 5582 points
Difference: 2045 (37%)

Zcash Mining Hash Rate

Radeon R7 370 2G 210 Sol/s
GeForce GTX 960 154 Sol/s
Difference: 56 (36%)

Ethereum Mining Hash Rate

Radeon R7 370 2G 15 Mh/s
GeForce GTX 960 11 Mh/s
Difference: 4 (36%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon R7 370 2G 110 Watts
GeForce GTX 960 120 Watts
Difference: 10 Watts (9%)

Memory Bandwidth

The Radeon R7 370 2G should in theory be much faster than the GeForce GTX 960 in general. (explain)

Radeon R7 370 2G 179200 MB/sec
GeForce GTX 960 112000 MB/sec
Difference: 67200 (60%)

Texel Rate

The GeForce GTX 960 should be a little bit (about 16%) faster with regards to anisotropic filtering than the Radeon R7 370 2G. (explain)

GeForce GTX 960 72128 Mtexels/sec
Radeon R7 370 2G 62400 Mtexels/sec
Difference: 9728 (16%)

Pixel Rate

The GeForce GTX 960 is a bit (more or less 16%) better at full screen anti-aliasing than the Radeon R7 370 2G, and able to handle higher resolutions better. (explain)

GeForce GTX 960 36064 Mpixels/sec
Radeon R7 370 2G 31200 Mpixels/sec
Difference: 4864 (16%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 960

Amazon.com

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Radeon R7 370 2G

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 960 Radeon R7 370 2G
Manufacturer nVidia AMD
Year January 2015 June 2015
Code Name GM206 Trinidad
Memory 2048 MB 2048 MB
Core Speed 1127 MHz 975 MHz
Memory Speed 7000 MHz 5600 MHz
Power (Max TDP) 120 watts 110 watts
Bandwidth 112000 MB/sec 179200 MB/sec
Texel Rate 72128 Mtexels/sec 62400 Mtexels/sec
Pixel Rate 36064 Mpixels/sec 31200 Mpixels/sec
Unified Shaders 1024 1024
Texture Mapping Units 64 64
Render Output Units 32 32
Bus Type GDDR5 GDDR5
Bus Width 128-bit 256-bit
Fab Process 28 nm 28 nm
Transistors 2940 million 2080 million
Bus PCIe 3.0 x16 PCIe 3.0 ×16
DirectX Version DirectX 12.0 DirectX 12.0
OpenGL Version OpenGL 4.5 OpenGL 4.5

Memory Bandwidth: Memory bandwidth is the largest amount of data (measured in MB per second) that can be moved across the external memory interface in a second. It is calculated by multiplying the card's interface width by the speed of its memory. In the case of DDR type RAM, it must be multiplied by 2 once again. If it uses DDR5, multiply by 4 instead. The higher the memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be applied per second. This number is worked out by multiplying the total amount of texture units by the core speed of the chip. The better the texel rate, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in a second.

Pixel Rate: Pixel rate is the maximum number of pixels the graphics card can possibly write to its local memory per second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the number of colour ROPs by the the core speed of the card. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel rate also depends on lots of other factors, most notably the memory bandwidth - the lower the bandwidth is, the lower the ability to reach the max fill rate.

Display Prices

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GeForce GTX 960

Amazon.com

Check prices at:

Radeon R7 370 2G

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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