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Radeon R7 360 vs Radeon R9 290X

Intro

The Radeon R7 360 has a GPU core speed of 1050 MHz, and the 2048 MB of GDDR5 RAM is set to run at 1625 MHz through a 128-bit bus. It also is made up of 768 SPUs, 48 TAUs, and 16 Raster Operation Units.

Compare those specs to the Radeon R9 290X, which comes with core speeds of 800 MHz on the GPU, and 1250 MHz on the 4096 MB of GDDR5 RAM. It features 2816 SPUs along with 176 Texture Address Units and 64 ROPs.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Radeon R9 290X 10609 points
Radeon R7 360 4110 points
Difference: 6499 (158%)

Zcash Mining Hash Rate

Radeon R9 290X 369 Sol/s
Radeon R7 360 98 Sol/s
Difference: 271 (277%)

Ethereum Mining Hash Rate

Radeon R9 290X 29 Mh/s
Radeon R7 360 10 Mh/s
Difference: 19 (190%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon R7 360 100 Watts
Radeon R9 290X 300 Watts
Difference: 200 Watts (200%)

Memory Bandwidth

In theory, the Radeon R9 290X will be 208% quicker than the Radeon R7 360 overall, due to its greater bandwidth. (explain)

Radeon R9 290X 320000 MB/sec
Radeon R7 360 104000 MB/sec
Difference: 216000 (208%)

Texel Rate

The Radeon R9 290X is a lot (approximately 179%) faster with regards to AF than the Radeon R7 360. (explain)

Radeon R9 290X 140800 Mtexels/sec
Radeon R7 360 50400 Mtexels/sec
Difference: 90400 (179%)

Pixel Rate

The Radeon R9 290X should be much (about 205%) faster with regards to AA than the Radeon R7 360, and able to handle higher resolutions better. (explain)

Radeon R9 290X 51200 Mpixels/sec
Radeon R7 360 16800 Mpixels/sec
Difference: 34400 (205%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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Radeon R7 360

Amazon.com

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Radeon R9 290X

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model Radeon R7 360 Radeon R9 290X
Manufacturer AMD AMD
Year June 2015 October 2013
Code Name Tobago Hawaii XT
Memory 2048 MB 4096 MB
Core Speed 1050 MHz 800 MHz
Memory Speed 6500 MHz 5000 MHz
Power (Max TDP) 100 watts 300 watts
Bandwidth 104000 MB/sec 320000 MB/sec
Texel Rate 50400 Mtexels/sec 140800 Mtexels/sec
Pixel Rate 16800 Mpixels/sec 51200 Mpixels/sec
Unified Shaders 768 2816
Texture Mapping Units 48 176
Render Output Units 16 64
Bus Type GDDR5 GDDR5
Bus Width 128-bit 512-bit
Fab Process 28 nm 28 nm
Transistors 2080 million 6200 million
Bus PCIe 3.0 ×16 PCIe 3.0 x16
DirectX Version DirectX 12.0 DirectX 11.2
OpenGL Version OpenGL 4.5 OpenGL 4.3

Memory Bandwidth: Bandwidth is the maximum amount of data (measured in megabytes per second) that can be transferred over the external memory interface in one second. The number is worked out by multiplying the interface width by the speed of its memory. In the case of DDR RAM, it should be multiplied by 2 again. If it uses DDR5, multiply by ANOTHER 2x. The higher the bandwidth is, the faster the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that are applied per second. This is calculated by multiplying the total amount of texture units by the core speed of the chip. The higher the texel rate, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in one second.

Pixel Rate: Pixel rate is the most pixels the video card could possibly record to the local memory in one second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the amount of Raster Operations Pipelines by the the card's clock speed. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel rate also depends on many other factors, especially the memory bandwidth - the lower the memory bandwidth is, the lower the potential to get to the max fill rate.

Display Prices

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Radeon R7 360

Amazon.com

Check prices at:

Radeon R9 290X

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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