Compare any two graphics cards:
GeForce GTX 780 Ti vs GeForce GTX 980 Ti
IntroThe GeForce GTX 780 Ti has a clock speed of 875 MHz and a GDDR5 memory speed of 1750 MHz. It also uses a 384-bit bus, and uses a 28 nm design. It features 2880 SPUs, 240 Texture Address Units, and 48 Raster Operation Units.Compare that to the GeForce GTX 980 Ti, which comes with GPU clock speed of 1000 MHz, and 6144 MB of GDDR5 RAM running at 1750 MHz through a 384-bit bus. It also is comprised of 2816 Stream Processors, 176 Texture Address Units, and 96 Raster Operation Units.
Display Graphs
BenchmarksThese are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.
3DMark Fire Strike Graphics Score
Grand Theft Auto V | 1920x1080 | Very High
Ethereum Mining Hash Rate
Power Usage and Theoretical BenchmarksBoth cards have the same power consumption.Memory BandwidthBoth cards have the exact same bandwidth, so in theory they should have identical performance. (explain)
Texel RateThe GeForce GTX 780 Ti will be a bit (about 19%) more effective at AF than the GeForce GTX 980 Ti. (explain)
Pixel RateThe GeForce GTX 980 Ti is a lot (approximately 129%) more effective at FSAA than the GeForce GTX 780 Ti, and also will be able to handle higher resolutions while still performing well. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Memory bandwidth is the maximum amount of information (counted in MB per second) that can be transferred over the external memory interface within a second. It's calculated by multiplying the interface width by the speed of its memory. If it uses DDR type RAM, it must be multiplied by 2 again. If DDR5, multiply by ANOTHER 2x. The better the bandwidth is, the better the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and higher screen resolutions. Texel Rate: Texel rate is the maximum texture map elements (texels) that are processed per second. This number is calculated by multiplying the total number of texture units by the core speed of the chip. The better the texel rate, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels per second. Pixel Rate: Pixel rate is the most pixels the graphics card could possibly record to its local memory in one second - measured in millions of pixels per second. The number is calculated by multiplying the amount of Raster Operations Pipelines by the the core speed of the card. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel rate is also dependant on quite a few other factors, especially the memory bandwidth of the card - the lower the bandwidth is, the lower the potential to get to the maximum fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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