Compare any two graphics cards:
VS

GeForce GT 440 3GB vs GeForce GTX Titan Black

Intro

The GeForce GT 440 3GB comes with a clock frequency of 594 MHz and a GDDR3 memory frequency of 900 MHz. It also uses a 192-bit bus, and makes use of a 40 nm design. It is comprised of 144 SPUs, 24 TAUs, and 24 ROPs.

Compare that to the GeForce GTX Titan Black, which comes with core clock speeds of 889 MHz on the GPU, and 1750 MHz on the 6144 MB of GDDR5 RAM. It features 2880 SPUs along with 240 Texture Address Units and 48 Rasterization Operator Units.

Display Graphs

Hide Graphs

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GT 440 3GB 56 Watts
GeForce GTX Titan Black 250 Watts
Difference: 194 Watts (346%)

Memory Bandwidth

Theoretically, the GeForce GTX Titan Black should be much faster than the GeForce GT 440 3GB in general. (explain)

GeForce GTX Titan Black 336000 MB/sec
GeForce GT 440 3GB 43200 MB/sec
Difference: 292800 (678%)

Texel Rate

The GeForce GTX Titan Black should be a lot (more or less 1397%) more effective at anisotropic filtering than the GeForce GT 440 3GB. (explain)

GeForce GTX Titan Black 213360 Mtexels/sec
GeForce GT 440 3GB 14256 Mtexels/sec
Difference: 199104 (1397%)

Pixel Rate

The GeForce GTX Titan Black is much (approximately 199%) better at FSAA than the GeForce GT 440 3GB, and will be able to handle higher screen resolutions better. (explain)

GeForce GTX Titan Black 42672 Mpixels/sec
GeForce GT 440 3GB 14256 Mpixels/sec
Difference: 28416 (199%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

Hide Prices

GeForce GT 440 3GB

Amazon.com

Check prices at:

GeForce GTX Titan Black

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model GeForce GT 440 3GB GeForce GTX Titan Black
Manufacturer nVidia nVidia
Year October 2010 February 2014
Code Name GF106 GK110-430
Memory 3072 MB 6144 MB
Core Speed 594 MHz 889 MHz
Memory Speed 1800 MHz 7000 MHz
Power (Max TDP) 56 watts 250 watts
Bandwidth 43200 MB/sec 336000 MB/sec
Texel Rate 14256 Mtexels/sec 213360 Mtexels/sec
Pixel Rate 14256 Mpixels/sec 42672 Mpixels/sec
Unified Shaders 144 2880
Texture Mapping Units 24 240
Render Output Units 24 48
Bus Type GDDR3 GDDR5
Bus Width 192-bit 384-bit
Fab Process 40 nm 28 nm
Transistors 1170 million 7080 million
Bus PCIe x16 PCIe 3.0 x16
DirectX Version DirectX 11 DirectX 11.0
OpenGL Version OpenGL 4.1 OpenGL 4.4

Memory Bandwidth: Bandwidth is the maximum amount of data (in units of megabytes per second) that can be moved over the external memory interface in a second. It's calculated by multiplying the card's interface width by its memory speed. If it uses DDR type memory, it should be multiplied by 2 again. If DDR5, multiply by ANOTHER 2x. The higher the card's memory bandwidth, the better the card will be in general. It especially helps with AA, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be processed per second. This figure is calculated by multiplying the total number of texture units by the core clock speed of the chip. The higher the texel rate, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in one second.

Pixel Rate: Pixel rate is the maximum number of pixels the graphics card can possibly write to the local memory in one second - measured in millions of pixels per second. The figure is worked out by multiplying the number of Render Output Units by the the core speed of the card. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel rate also depends on quite a few other factors, especially the memory bandwidth - the lower the bandwidth is, the lower the ability to get to the max fill rate.

Display Prices

Hide Prices

GeForce GT 440 3GB

Amazon.com

Check prices at:

GeForce GTX Titan Black

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti Spam by WP-SpamShield