Compare any two graphics cards:
VS

GeForce GTX 460 vs GeForce GTX 750

Intro

The GeForce GTX 460 comes with a core clock frequency of 675 MHz and a GDDR5 memory speed of 900 MHz. It also makes use of a 192-bit bus, and uses a 40 nm design. It features 336 SPUs, 56 Texture Address Units, and 24 Raster Operation Units.

Compare all that to the GeForce GTX 750, which features GPU clock speed of 1020 MHz, and 1024 MB of GDDR5 RAM set to run at 1250 MHz through a 128-bit bus. It also is comprised of 512 Stream Processors, 32 TAUs, and 16 Raster Operation Units.

Display Graphs

Hide Graphs

Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce GTX 750 3958 points
GeForce GTX 460 2557 points
Difference: 1401 (55%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 750 55 Watts
GeForce GTX 460 150 Watts
Difference: 95 Watts (173%)

Memory Bandwidth

Theoretically speaking, the GeForce GTX 460 should be 8% faster than the GeForce GTX 750 in general, due to its higher data rate. (explain)

GeForce GTX 460 86400 MB/sec
GeForce GTX 750 80000 MB/sec
Difference: 6400 (8%)

Texel Rate

The GeForce GTX 460 should be a small bit (more or less 16%) better at AF than the GeForce GTX 750. (explain)

GeForce GTX 460 37800 Mtexels/sec
GeForce GTX 750 32640 Mtexels/sec
Difference: 5160 (16%)

Pixel Rate

If running with high levels of AA is important to you, then the GeForce GTX 750 is superior to the GeForce GTX 460, though not by far. (explain)

GeForce GTX 750 16320 Mpixels/sec
GeForce GTX 460 16200 Mpixels/sec
Difference: 120 (1%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

Hide Prices

GeForce GTX 460

Amazon.com

Check prices at:

GeForce GTX 750

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model GeForce GTX 460 GeForce GTX 750
Manufacturer nVidia nVidia
Year July 2010 February 2014
Code Name GF104 GM107
Memory 768 MB 1024 MB
Core Speed 675 MHz 1020 MHz
Memory Speed 3600 MHz 5000 MHz
Power (Max TDP) 150 watts 55 watts
Bandwidth 86400 MB/sec 80000 MB/sec
Texel Rate 37800 Mtexels/sec 32640 Mtexels/sec
Pixel Rate 16200 Mpixels/sec 16320 Mpixels/sec
Unified Shaders 336 512
Texture Mapping Units 56 32
Render Output Units 24 16
Bus Type GDDR5 GDDR5
Bus Width 192-bit 128-bit
Fab Process 40 nm 28 nm
Transistors 1950 million 1870 million
Bus PCIe x16 PCIe 3.0 x16
DirectX Version DirectX 11 DirectX 11.0
OpenGL Version OpenGL 4.1 OpenGL 4.4

Memory Bandwidth: Memory bandwidth is the largest amount of data (measured in MB per second) that can be moved over the external memory interface in a second. It is worked out by multiplying the interface width by its memory clock speed. If it uses DDR RAM, it must be multiplied by 2 again. If it uses DDR5, multiply by ANOTHER 2x. The better the card's memory bandwidth, the better the card will be in general. It especially helps with AA, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are processed in one second. This number is calculated by multiplying the total amount of texture units by the core clock speed of the chip. The better this number, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in one second.

Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics chip can possibly write to the local memory per second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the number of colour ROPs by the the core speed of the card. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel fill rate is also dependant on lots of other factors, most notably the memory bandwidth - the lower the bandwidth is, the lower the potential to get to the max fill rate.

Display Prices

Hide Prices

GeForce GTX 460

Amazon.com

Check prices at:

GeForce GTX 750

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

One Response to “GeForce GTX 460 vs GeForce GTX 750”
NebuJlN says:

These Theoretical Benchmarks sorta stink, in 3D Performance the GTX 750 2GB is almost 30% faster than the GTX 460.

Your email address will not be published. Required fields are marked *


*

WordPress Anti Spam by WP-SpamShield