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GeForce GTX Titan Black vs Radeon R7 250X

Intro

The GeForce GTX Titan Black has core clock speeds of 889 MHz on the GPU, and 1750 MHz on the 6144 MB of GDDR5 RAM. It features 2880 SPUs along with 240 TAUs and 48 Rasterization Operator Units.

Compare that to the Radeon R7 250X, which makes use of a 28 nm design. AMD has clocked the core frequency at 1000 MHz. The GDDR5 RAM is set to run at a frequency of 1125 MHz on this particular card. It features 640 SPUs as well as 40 TAUs and 16 Rasterization Operator Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce GTX Titan Black 11666 points
Radeon R7 250X 2860 points
Difference: 8806 (308%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon R7 250X 95 Watts
GeForce GTX Titan Black 250 Watts
Difference: 155 Watts (163%)

Memory Bandwidth

In theory, the GeForce GTX Titan Black should perform much faster than the Radeon R7 250X overall. (explain)

GeForce GTX Titan Black 336000 MB/sec
Radeon R7 250X 72000 MB/sec
Difference: 264000 (367%)

Texel Rate

The GeForce GTX Titan Black will be quite a bit (more or less 433%) better at anisotropic filtering than the Radeon R7 250X. (explain)

GeForce GTX Titan Black 213360 Mtexels/sec
Radeon R7 250X 40000 Mtexels/sec
Difference: 173360 (433%)

Pixel Rate

If using high levels of AA is important to you, then the GeForce GTX Titan Black is the winner, by a large margin. (explain)

GeForce GTX Titan Black 42672 Mpixels/sec
Radeon R7 250X 16000 Mpixels/sec
Difference: 26672 (167%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX Titan Black

Amazon.com

Check prices at:

Radeon R7 250X

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX Titan Black Radeon R7 250X
Manufacturer nVidia AMD
Year February 2014 February 2014
Code Name GK110-430 Cape Verde XT
Memory 6144 MB 1024 MB
Core Speed 889 MHz 1000 MHz
Memory Speed 7000 MHz 4500 MHz
Power (Max TDP) 250 watts 95 watts
Bandwidth 336000 MB/sec 72000 MB/sec
Texel Rate 213360 Mtexels/sec 40000 Mtexels/sec
Pixel Rate 42672 Mpixels/sec 16000 Mpixels/sec
Unified Shaders 2880 640
Texture Mapping Units 240 40
Render Output Units 48 16
Bus Type GDDR5 GDDR5
Bus Width 384-bit 128-bit
Fab Process 28 nm 28 nm
Transistors 7080 million 1500 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 11.0 DirectX 11.2
OpenGL Version OpenGL 4.4 OpenGL 4.3

Memory Bandwidth: Memory bandwidth is the maximum amount of data (measured in MB per second) that can be moved across the external memory interface in one second. It's worked out by multiplying the interface width by its memory speed. If the card has DDR memory, it should be multiplied by 2 again. If DDR5, multiply by 4 instead. The higher the memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are applied in one second. This is worked out by multiplying the total amount of texture units of the card by the core speed of the chip. The higher the texel rate, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in a second.

Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics chip could possibly record to its local memory per second - measured in millions of pixels per second. The number is calculated by multiplying the number of colour ROPs by the the core clock speed. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel output rate also depends on lots of other factors, most notably the memory bandwidth - the lower the bandwidth is, the lower the potential to reach the max fill rate.

Display Prices

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GeForce GTX Titan Black

Amazon.com

Check prices at:

Radeon R7 250X

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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